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author | Mat <mail@mathias.is> | 2020-03-01 07:14:38 +0100 |
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committer | peterbell10 <peterbell10@live.co.uk> | 2020-03-01 14:27:19 +0100 |
commit | dca896dfcc9d95c7aa2d9c02d8392027c28c6473 (patch) | |
tree | a1870190077768ec7a126b3582d50a6fbafd43d4 /src/Items/ItemBoat.h | |
parent | Update ProtectionAreas (diff) | |
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Diffstat (limited to 'src/Items/ItemBoat.h')
-rw-r--r-- | src/Items/ItemBoat.h | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/src/Items/ItemBoat.h b/src/Items/ItemBoat.h index f0b0cefd8..3f68240d4 100644 --- a/src/Items/ItemBoat.h +++ b/src/Items/ItemBoat.h @@ -73,13 +73,6 @@ public: auto by = FloorC(y); auto bz = FloorC(z); - // Verify that block type for spawn point is water - BLOCKTYPE SpawnBlock = a_World->GetBlock(bx, by, bz); - if (!IsBlockWater(SpawnBlock)) - { - return false; - } - // Block above must be air to spawn a boat (prevents spawning a boat underwater) BLOCKTYPE BlockAbove = a_World->GetBlock(bx, by + 1, bz); if (BlockAbove != E_BLOCK_AIR) |