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author | daniel0916 <theschokolps@gmail.com> | 2014-04-07 20:12:17 +0200 |
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committer | daniel0916 <theschokolps@gmail.com> | 2014-04-07 20:12:17 +0200 |
commit | 2e9754ac1cf0537c12ab7974cf55c451c0724540 (patch) | |
tree | 713c5b8c8f22f77893b30b9c8cefca4a7c491483 /src/Items/ItemBow.h | |
parent | Fixed merge conflict (diff) | |
parent | Fixed some more minor issues with the redstone simulator. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Items/ItemBow.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Items/ItemBow.h b/src/Items/ItemBow.h index d533c21fd..410c5f512 100644 --- a/src/Items/ItemBow.h +++ b/src/Items/ItemBow.h @@ -27,7 +27,7 @@ public: } - virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override + virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) override { ASSERT(a_Player != NULL); @@ -42,7 +42,7 @@ public: } - virtual void OnItemShoot(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace) override + virtual void OnItemShoot(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override { // Actual shot - produce the arrow with speed based on the ticks that the bow was charged ASSERT(a_Player != NULL); |