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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2014-03-10 19:36:55 +0100
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2014-03-10 19:36:55 +0100
commitcc2d8052383d64ffe21e53a7ec401ed7ee345fcd (patch)
tree55571ea694182bf2c00f055a275be2df5ada703f /src/Items/ItemHandler.cpp
parentShrapnel now configurable (diff)
parentFixed #778 - stack overflow.com (diff)
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Diffstat (limited to 'src/Items/ItemHandler.cpp')
-rw-r--r--src/Items/ItemHandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Items/ItemHandler.cpp b/src/Items/ItemHandler.cpp
index 507f7fa86..1d357fcf1 100644
--- a/src/Items/ItemHandler.cpp
+++ b/src/Items/ItemHandler.cpp
@@ -285,7 +285,7 @@ void cItemHandler::OnBlockDestroyed(cWorld * a_World, cPlayer * a_Player, const
UNUSED(a_Item);
BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
- cBlockHandler * Handler = cBlockHandler::GetBlockHandler(Block);
+ cBlockHandler * Handler = cBlockInfo::GetHandler(Block);
if (a_Player->IsGameModeSurvival())
{