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authorHowaner <franzi.moos@googlemail.com>2014-11-18 14:56:32 +0100
committerHowaner <franzi.moos@googlemail.com>2014-11-18 14:56:32 +0100
commit42120e2ea5db0cdb9920ff1c5efef33e0f496d48 (patch)
tree20ba1ae0a53f757cb8814b6cd6a466fe5acf1308 /src/Items
parentFixed compile errors. (diff)
parentMerge pull request #1598 from mc-server/SignEditor (diff)
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Diffstat (limited to '')
-rw-r--r--src/Items/ItemBow.h8
-rw-r--r--src/Items/ItemEmptyMap.h2
-rw-r--r--src/Items/ItemHandler.cpp11
-rw-r--r--src/Items/ItemHoe.h27
-rw-r--r--src/Items/ItemItemFrame.h2
-rw-r--r--src/Items/ItemMap.h2
-rw-r--r--src/Items/ItemMinecart.h2
-rw-r--r--src/Items/ItemPickaxe.h39
-rw-r--r--src/Items/ItemShears.h35
9 files changed, 85 insertions, 43 deletions
diff --git a/src/Items/ItemBow.h b/src/Items/ItemBow.h
index f29cc5d59..cf2fe9ad2 100644
--- a/src/Items/ItemBow.h
+++ b/src/Items/ItemBow.h
@@ -29,7 +29,7 @@ public:
virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) override
{
- ASSERT(a_Player != NULL);
+ ASSERT(a_Player != nullptr);
// Check if the player has an arrow in the inventory, or is in Creative:
if (!(a_Player->IsGameModeCreative() || a_Player->GetInventory().HasItems(cItem(E_ITEM_ARROW))))
@@ -45,7 +45,7 @@ public:
virtual void OnItemShoot(cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override
{
// Actual shot - produce the arrow with speed based on the ticks that the bow was charged
- ASSERT(a_Player != NULL);
+ ASSERT(a_Player != nullptr);
int BowCharge = a_Player->FinishChargingBow();
double Force = (double)BowCharge / 20.0;
@@ -65,14 +65,14 @@ public:
// Create the arrow entity:
cArrowEntity * Arrow = new cArrowEntity(*a_Player, Force * 2);
- if (Arrow == NULL)
+ if (Arrow == nullptr)
{
return;
}
if (!Arrow->Initialize(*a_Player->GetWorld()))
{
delete Arrow;
- Arrow = NULL;
+ Arrow = nullptr;
return;
}
a_Player->GetWorld()->BroadcastSoundEffect("random.bow", a_Player->GetPosX(), a_Player->GetPosY(), a_Player->GetPosZ(), 0.5, (float)Force);
diff --git a/src/Items/ItemEmptyMap.h b/src/Items/ItemEmptyMap.h
index 953673382..9238d771b 100644
--- a/src/Items/ItemEmptyMap.h
+++ b/src/Items/ItemEmptyMap.h
@@ -50,7 +50,7 @@ public:
return true;
}
- if (NewMap == NULL)
+ if (NewMap == nullptr)
{
return true;
}
diff --git a/src/Items/ItemHandler.cpp b/src/Items/ItemHandler.cpp
index caa623abc..9272a723d 100644
--- a/src/Items/ItemHandler.cpp
+++ b/src/Items/ItemHandler.cpp
@@ -83,7 +83,7 @@ cItemHandler * cItemHandler::GetItemHandler(int a_ItemType)
memset(m_ItemHandler, 0, sizeof(m_ItemHandler));
m_HandlerInitialized = true;
}
- if (m_ItemHandler[a_ItemType] == NULL)
+ if (m_ItemHandler[a_ItemType] == nullptr)
{
m_ItemHandler[a_ItemType] = CreateItemHandler(a_ItemType);
}
@@ -278,7 +278,7 @@ void cItemHandler::Deinit()
for (int i = 0; i < 2267; i++)
{
delete m_ItemHandler[i];
- m_ItemHandler[i] = NULL;
+ m_ItemHandler[i] = nullptr;
}
memset(m_ItemHandler, 0, sizeof(m_ItemHandler)); // Don't leave any dangling pointers around, just in case
m_HandlerInitialized = false;
@@ -572,8 +572,11 @@ bool cItemHandler::CanHarvestBlock(BLOCKTYPE a_BlockType)
case E_BLOCK_COBBLESTONE:
case E_BLOCK_COBBLESTONE_STAIRS:
case E_BLOCK_COBBLESTONE_WALL:
+ case E_BLOCK_COBWEB:
+ case E_BLOCK_DEAD_BUSH:
case E_BLOCK_DIAMOND_BLOCK:
case E_BLOCK_DIAMOND_ORE:
+ case E_BLOCK_DOUBLE_NEW_STONE_SLAB:
case E_BLOCK_DOUBLE_STONE_SLAB:
case E_BLOCK_EMERALD_ORE:
case E_BLOCK_ENCHANTMENT_TABLE:
@@ -587,6 +590,7 @@ bool cItemHandler::CanHarvestBlock(BLOCKTYPE a_BlockType)
case E_BLOCK_LAPIS_BLOCK:
case E_BLOCK_LAPIS_ORE:
case E_BLOCK_LIT_FURNACE:
+ case E_BLOCK_MOB_SPAWNER:
case E_BLOCK_MOSSY_COBBLESTONE:
case E_BLOCK_NETHER_BRICK:
case E_BLOCK_NETHER_BRICK_STAIRS:
@@ -594,6 +598,7 @@ bool cItemHandler::CanHarvestBlock(BLOCKTYPE a_BlockType)
case E_BLOCK_NETHERRACK:
case E_BLOCK_NEW_STONE_SLAB:
case E_BLOCK_OBSIDIAN:
+ case E_BLOCK_PACKED_ICE:
case E_BLOCK_PRISMARINE_BLOCK:
case E_BLOCK_RED_SANDSTONE:
case E_BLOCK_RED_SANDSTONE_STAIRS:
@@ -608,8 +613,6 @@ bool cItemHandler::CanHarvestBlock(BLOCKTYPE a_BlockType)
case E_BLOCK_STONE_PRESSURE_PLATE:
case E_BLOCK_STONE_SLAB:
case E_BLOCK_VINES:
- case E_BLOCK_PACKED_ICE:
- case E_BLOCK_MOB_SPAWNER:
{
return false;
}
diff --git a/src/Items/ItemHoe.h b/src/Items/ItemHoe.h
index de8b9a061..ae3723323 100644
--- a/src/Items/ItemHoe.h
+++ b/src/Items/ItemHoe.h
@@ -24,12 +24,35 @@ public:
{
return false;
}
- BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
BLOCKTYPE UpperBlock = a_World->GetBlock(a_BlockX, a_BlockY + 1, a_BlockZ);
+ BLOCKTYPE Block;
+ NIBBLETYPE BlockMeta;
+ a_World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, Block, BlockMeta);
+
if (((Block == E_BLOCK_DIRT) || (Block == E_BLOCK_GRASS)) && (UpperBlock == E_BLOCK_AIR))
{
- a_World->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_FARMLAND, 0);
+ BLOCKTYPE NewBlock = E_BLOCK_FARMLAND;
+ if (Block == E_BLOCK_DIRT)
+ {
+ switch (BlockMeta)
+ {
+ case E_META_DIRT_COARSE:
+ {
+ // Transform to normal dirt
+ NewBlock = E_BLOCK_DIRT;
+ break;
+ }
+ case E_META_DIRT_PODZOL:
+ {
+ // You can't transform this block with a hoe in vanilla
+ return false;
+ }
+ default: break;
+ }
+ }
+
+ a_World->FastSetBlock(a_BlockX, a_BlockY, a_BlockZ, NewBlock, 0);
a_World->BroadcastSoundEffect("dig.gravel", a_BlockX + 0.5, a_BlockY + 0.5, a_BlockZ + 0.5, 1.0f, 0.8f);
a_Player->UseEquippedItem();
return true;
diff --git a/src/Items/ItemItemFrame.h b/src/Items/ItemItemFrame.h
index 87e20ecf0..5d22c1cb8 100644
--- a/src/Items/ItemItemFrame.h
+++ b/src/Items/ItemItemFrame.h
@@ -37,7 +37,7 @@ public:
if (!ItemFrame->Initialize(*a_World))
{
delete ItemFrame;
- ItemFrame = NULL;
+ ItemFrame = nullptr;
return false;
}
diff --git a/src/Items/ItemMap.h b/src/Items/ItemMap.h
index 056fe0fe7..2dbbb3dc0 100644
--- a/src/Items/ItemMap.h
+++ b/src/Items/ItemMap.h
@@ -31,7 +31,7 @@ public:
{
cMap * Map = a_World->GetMapManager().GetMapData((unsigned)a_Item.m_ItemDamage);
- if (Map == NULL)
+ if (Map == nullptr)
{
return;
}
diff --git a/src/Items/ItemMinecart.h b/src/Items/ItemMinecart.h
index 63038de51..ed0a4711c 100644
--- a/src/Items/ItemMinecart.h
+++ b/src/Items/ItemMinecart.h
@@ -56,7 +56,7 @@ public:
double x = (double)a_BlockX + 0.5;
double y = (double)a_BlockY + 0.5;
double z = (double)a_BlockZ + 0.5;
- cMinecart * Minecart = NULL;
+ cMinecart * Minecart = nullptr;
switch (m_ItemType)
{
case E_ITEM_MINECART: Minecart = new cRideableMinecart (x, y, z, cItem(), 1); break;
diff --git a/src/Items/ItemPickaxe.h b/src/Items/ItemPickaxe.h
index e0cf5d711..b5dc179f8 100644
--- a/src/Items/ItemPickaxe.h
+++ b/src/Items/ItemPickaxe.h
@@ -41,11 +41,11 @@ public:
case E_BLOCK_DIAMOND_BLOCK:
case E_BLOCK_DIAMOND_ORE:
+ case E_BLOCK_EMERALD_ORE:
case E_BLOCK_GOLD_BLOCK:
case E_BLOCK_GOLD_ORE:
case E_BLOCK_REDSTONE_ORE:
case E_BLOCK_REDSTONE_ORE_GLOWING:
- case E_BLOCK_EMERALD_ORE:
{
return PickaxeLevel() >= 3;
}
@@ -59,29 +59,34 @@ public:
}
case E_BLOCK_ANVIL:
- case E_BLOCK_ENCHANTMENT_TABLE:
- case E_BLOCK_FURNACE:
- case E_BLOCK_LIT_FURNACE:
+ case E_BLOCK_BRICK:
+ case E_BLOCK_CAULDRON:
case E_BLOCK_COAL_ORE:
- case E_BLOCK_STONE:
case E_BLOCK_COBBLESTONE:
+ case E_BLOCK_COBBLESTONE_STAIRS:
+ case E_BLOCK_COBBLESTONE_WALL:
+ case E_BLOCK_DOUBLE_NEW_STONE_SLAB:
+ case E_BLOCK_DOUBLE_STONE_SLAB:
+ case E_BLOCK_ENCHANTMENT_TABLE:
case E_BLOCK_END_STONE:
+ case E_BLOCK_FURNACE:
+ case E_BLOCK_LIT_FURNACE:
+ case E_BLOCK_MOB_SPAWNER:
case E_BLOCK_MOSSY_COBBLESTONE:
- case E_BLOCK_SANDSTONE_STAIRS:
- case E_BLOCK_SANDSTONE:
- case E_BLOCK_STONE_BRICKS:
case E_BLOCK_NETHER_BRICK:
+ case E_BLOCK_NETHER_BRICK_STAIRS:
case E_BLOCK_NETHERRACK:
- case E_BLOCK_STONE_SLAB:
- case E_BLOCK_DOUBLE_STONE_SLAB:
- case E_BLOCK_STONE_PRESSURE_PLATE:
- case E_BLOCK_BRICK:
- case E_BLOCK_COBBLESTONE_STAIRS:
- case E_BLOCK_COBBLESTONE_WALL:
+ case E_BLOCK_NEW_STONE_SLAB:
+ case E_BLOCK_PRISMARINE_BLOCK:
+ case E_BLOCK_RED_SANDSTONE:
+ case E_BLOCK_RED_SANDSTONE_STAIRS:
+ case E_BLOCK_SANDSTONE:
+ case E_BLOCK_SANDSTONE_STAIRS:
+ case E_BLOCK_STONE:
+ case E_BLOCK_STONE_BRICKS:
case E_BLOCK_STONE_BRICK_STAIRS:
- case E_BLOCK_NETHER_BRICK_STAIRS:
- case E_BLOCK_CAULDRON:
- case E_BLOCK_MOB_SPAWNER:
+ case E_BLOCK_STONE_PRESSURE_PLATE:
+ case E_BLOCK_STONE_SLAB:
{
return PickaxeLevel() >= 1;
}
diff --git a/src/Items/ItemShears.h b/src/Items/ItemShears.h
index fa2794df2..73343f629 100644
--- a/src/Items/ItemShears.h
+++ b/src/Items/ItemShears.h
@@ -28,21 +28,25 @@ public:
virtual bool OnDiggingBlock(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) override
{
- BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
+ BLOCKTYPE Block;
+ NIBBLETYPE BlockMeta;
+ a_World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, Block, BlockMeta);
+
if ((Block == E_BLOCK_LEAVES) || (Block == E_BLOCK_NEW_LEAVES))
{
- NIBBLETYPE Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
+ cItems Drops;
cBlockHandler * Handler = cBlockInfo::GetHandler(Block);
- cItems Drops;
- Handler->ConvertToPickups(Drops, Meta);
- Drops.push_back(cItem(Block, 1, Meta & 3));
+ Handler->ConvertToPickups(Drops, BlockMeta);
+ Drops.Add(Block, 1, BlockMeta & 3);
a_World->SpawnItemPickups(Drops, a_BlockX, a_BlockY, a_BlockZ);
a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0);
+ a_World->SpawnItemPickups(Drops, a_BlockX, a_BlockY, a_BlockZ);
a_Player->UseEquippedItem();
return true;
}
+
return false;
}
@@ -53,12 +57,10 @@ public:
{
case E_BLOCK_COBWEB:
case E_BLOCK_VINES:
- case E_BLOCK_LEAVES:
- case E_BLOCK_NEW_LEAVES:
{
return true;
}
- } // switch (a_BlockType)
+ }
return super::CanHarvestBlock(a_BlockType);
}
@@ -71,12 +73,21 @@ public:
virtual void OnBlockDestroyed(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ) override
{
- super::OnBlockDestroyed(a_World, a_Player, a_Item, a_BlockX, a_BlockY, a_BlockZ);
+ BLOCKTYPE Block;
+ NIBBLETYPE BlockMeta;
+ a_World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, Block, BlockMeta);
- BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
- if ((Block == E_BLOCK_TRIPWIRE) || (Block == E_BLOCK_VINES))
+ super::OnBlockDestroyed(a_World, a_Player, a_Item, a_BlockX, a_BlockY, a_BlockZ);
+ switch (Block)
{
- a_Player->UseEquippedItem();
+ case E_BLOCK_COBWEB:
+ case E_BLOCK_DEAD_BUSH:
+ case E_BLOCK_TRIPWIRE:
+ case E_BLOCK_VINES:
+ case E_BLOCK_WOOL:
+ {
+ a_Player->UseEquippedItem();
+ }
}
}
} ;