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author | Tycho Bickerstaff <work.tycho@gmail.com> | 2013-12-18 20:06:11 +0100 |
---|---|---|
committer | Tycho Bickerstaff <work.tycho@gmail.com> | 2013-12-18 20:06:11 +0100 |
commit | e627f2f98cb9a2ec7cddcaac779350abcbae414a (patch) | |
tree | 6101aa8aa5a0152c278e129a26ba7ca26172597c /src/Items | |
parent | added zlib (diff) | |
parent | Merge pull request #440 from mc-server/repeaterfixes (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Items/ItemBoat.h | 39 | ||||
-rw-r--r-- | src/Items/ItemBucket.h | 120 | ||||
-rw-r--r-- | src/Items/ItemHandler.cpp | 2 | ||||
-rw-r--r-- | src/Items/ItemNetherWart.h | 54 |
4 files changed, 169 insertions, 46 deletions
diff --git a/src/Items/ItemBoat.h b/src/Items/ItemBoat.h index 6e3395f1d..79c8e9589 100644 --- a/src/Items/ItemBoat.h +++ b/src/Items/ItemBoat.h @@ -10,6 +10,7 @@ #pragma once #include "../Entities/Boat.h" +#include "../LineBlockTracer.h" @@ -30,23 +31,47 @@ public: virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir) override { - if (a_Dir < 0) + if (a_Dir > 0) { return false; } + + class cCallbacks : + public cBlockTracer::cCallbacks + { + public: + Vector3d Pos; + virtual bool OnNextBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, char a_EntryFace) override + { + if (a_BlockType != E_BLOCK_AIR) + { + Pos = Vector3d(a_BlockX, a_BlockY, a_BlockZ); + return true; + } + return false; + } + } Callbacks; - double x = (double)a_BlockX + 0.5; - double y = (double)a_BlockY + 0.5; - double z = (double)a_BlockZ + 0.5; + cLineBlockTracer Tracer(*a_World, Callbacks); + Vector3d Start(a_Player->GetEyePosition() + a_Player->GetLookVector()); + Vector3d End(a_Player->GetEyePosition() + a_Player->GetLookVector() * 5); - cBoat * Boat = NULL; + Tracer.Trace(Start.x, Start.y, Start.z, End.x, End.y, End.z); + + double x = Callbacks.Pos.x; + double y = Callbacks.Pos.y; + double z = Callbacks.Pos.z; + + if ((x == 0) && (y == 0) && (z == 0)) + { + return false; + } - Boat = new cBoat (x, y, z); + cBoat * Boat = new cBoat(x + 0.5, y + 1, z + 0.5); Boat->Initialize(a_World); return true; } - } ; diff --git a/src/Items/ItemBucket.h b/src/Items/ItemBucket.h index fa3d48da1..c9a632580 100644 --- a/src/Items/ItemBucket.h +++ b/src/Items/ItemBucket.h @@ -5,6 +5,7 @@ #include "../World.h" #include "../Simulator/FluidSimulator.h" #include "../Blocks/BlockHandler.h" +#include "../LineBlockTracer.h" @@ -39,61 +40,54 @@ public: bool ScoopUpFluid(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace) { - if (a_BlockFace < 0) + if (a_BlockFace > 0) { return false; } - AddFaceDirection(a_BlockX, a_BlockY, a_BlockZ, a_BlockFace); - BLOCKTYPE ClickedBlock; - NIBBLETYPE ClickedMeta; - a_World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, ClickedBlock, ClickedMeta); - LOGD("Bucket Clicked BlockType %d, meta %d", ClickedBlock, ClickedMeta); - if (ClickedMeta != 0) + + Vector3i BlockPos; + if (!GetBlockFromTrace(a_World, a_Player, BlockPos)) + { + return false; // Nothing in range. + } + + if (a_World->GetBlockMeta(BlockPos.x, BlockPos.y, BlockPos.z) != 0) { // Not a source block return false; } - - if (a_Player->GetGameMode() == gmCreative) + + BLOCKTYPE Block = a_World->GetBlock(BlockPos.x, BlockPos.y, BlockPos.z); + ENUM_ITEM_ID NewItem; + + if (IsBlockWater(Block)) { - // In creative mode don't modify the inventory, just remove the fluid: - a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0); - return true; + NewItem = E_ITEM_WATER_BUCKET; } - - ENUM_ITEM_ID NewItem = E_ITEM_EMPTY; - switch (ClickedBlock) + else if (IsBlockLava(Block)) { - case E_BLOCK_WATER: - case E_BLOCK_STATIONARY_WATER: - { - NewItem = E_ITEM_WATER_BUCKET; - break; - } - case E_BLOCK_LAVA: - case E_BLOCK_STATIONARY_LAVA: - { - NewItem = E_ITEM_LAVA_BUCKET; - break; - } - - default: return false; + NewItem = E_ITEM_LAVA_BUCKET; } - - // Remove the bucket from the inventory - if (!a_Player->GetInventory().RemoveOneEquippedItem()) + else { - LOG("Clicked with an empty bucket, but cannot remove one from the inventory? WTF?"); - ASSERT(!"Inventory bucket mismatch"); - return true; + return false; } - // Give new bucket, filled with fluid: - cItem Item(NewItem, 1); - a_Player->GetInventory().AddItem(Item, true, true); + // Give new bucket, filled with fluid when the gamemode is not creative: + if (!a_Player->IsGameModeCreative()) + { + // Remove the bucket from the inventory + if (!a_Player->GetInventory().RemoveOneEquippedItem()) + { + LOG("Clicked with an empty bucket, but cannot remove one from the inventory? WTF?"); + ASSERT(!"Inventory bucket mismatch"); + return true; + } + a_Player->GetInventory().AddItem(cItem(NewItem), true, true); + } // Remove water / lava block - a_Player->GetWorld()->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0); + a_Player->GetWorld()->SetBlock(BlockPos.x, BlockPos.y, BlockPos.z, E_BLOCK_AIR, 0); return true; } @@ -157,4 +151,52 @@ public: return true; } + + bool GetBlockFromTrace(cWorld * a_World, cPlayer * a_Player, Vector3i & BlockPos) + { + class cCallbacks : + public cBlockTracer::cCallbacks + { + public: + Vector3i m_Pos; + bool m_HasHitFluid; + + + cCallbacks(void) : + m_HasHitFluid(false) + { + } + + virtual bool OnNextBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, char a_EntryFace) override + { + if (a_BlockMeta != 0) // Even if it was a water block it would not be a source. + { + return false; + } + if (IsBlockWater(a_BlockType) || IsBlockLava(a_BlockType)) + { + m_HasHitFluid = true; + m_Pos.Set(a_BlockX, a_BlockY, a_BlockZ); + return true; + } + return false; + } + } Callbacks; + + cLineBlockTracer Tracer(*a_World, Callbacks); + Vector3d Start(a_Player->GetEyePosition() + a_Player->GetLookVector()); + Vector3d End(a_Player->GetEyePosition() + a_Player->GetLookVector() * 5); + + Tracer.Trace(Start.x, Start.y, Start.z, End.x, End.y, End.z); + + if (!Callbacks.m_HasHitFluid) + { + return false; + } + + + BlockPos.Set(Callbacks.m_Pos.x, Callbacks.m_Pos.y, Callbacks.m_Pos.z); + return true; + } + }; diff --git a/src/Items/ItemHandler.cpp b/src/Items/ItemHandler.cpp index 92ba94999..23b9a86d4 100644 --- a/src/Items/ItemHandler.cpp +++ b/src/Items/ItemHandler.cpp @@ -23,6 +23,7 @@ #include "ItemLeaves.h" #include "ItemLighter.h" #include "ItemMinecart.h" +#include "ItemNetherWart.h" #include "ItemPickaxe.h" #include "ItemThrowable.h" #include "ItemRedstoneDust.h" @@ -101,6 +102,7 @@ cItemHandler *cItemHandler::CreateItemHandler(int a_ItemType) case E_ITEM_FIREWORK_ROCKET: return new cItemFireworkHandler(); case E_ITEM_FLINT_AND_STEEL: return new cItemLighterHandler(a_ItemType); case E_ITEM_FLOWER_POT: return new cItemFlowerPotHandler(a_ItemType); + case E_ITEM_NETHER_WART: return new cItemNetherWartHandler(a_ItemType); case E_ITEM_REDSTONE_DUST: return new cItemRedstoneDustHandler(a_ItemType); case E_ITEM_REDSTONE_REPEATER: return new cItemRedstoneRepeaterHandler(a_ItemType); case E_ITEM_SHEARS: return new cItemShearsHandler(a_ItemType); diff --git a/src/Items/ItemNetherWart.h b/src/Items/ItemNetherWart.h new file mode 100644 index 000000000..aa4a44340 --- /dev/null +++ b/src/Items/ItemNetherWart.h @@ -0,0 +1,54 @@ + +#pragma once + +#include "ItemHandler.h" +#include "../World.h" + + + + + +class cItemNetherWartHandler : + public cItemHandler +{ +public: + cItemNetherWartHandler(int a_ItemType) : + cItemHandler(a_ItemType) + { + + } + + virtual bool IsPlaceable(void) override + { + return true; + } + + virtual bool GetPlacementBlockTypeMeta( + cWorld * a_World, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta + ) override + { + if (a_BlockFace != BLOCK_FACE_TOP) + { + // Only allow planting nether wart from the top side of the block + return false; + } + + // Only allow placement on farmland + int X = a_BlockX; + int Y = a_BlockY; + int Z = a_BlockZ; + AddFaceDirection(X, Y, Z, a_BlockFace, true); + if (a_World->GetBlock(X, Y, Z) != E_BLOCK_SOULSAND) + { + return false; + } + + a_BlockMeta = 0; + a_BlockType = E_BLOCK_NETHER_WART; + + return true; + } +} ;
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