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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2014-03-09 13:53:50 +0100
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2014-03-09 13:53:50 +0100
commitc2978a34576192d79c1fdc4664eafe316be49e51 (patch)
tree48db5c74ed757bfdf178a70e77eddff693c76a35 /src/Items
parentHexified colours (diff)
parentUpdated Core (diff)
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Diffstat (limited to '')
-rw-r--r--src/Items/ItemEmptyMap.h6
-rw-r--r--src/Items/ItemHandler.cpp28
-rw-r--r--src/Items/ItemPickaxe.h22
-rw-r--r--src/Items/ItemRedstoneDust.h2
4 files changed, 41 insertions, 17 deletions
diff --git a/src/Items/ItemEmptyMap.h b/src/Items/ItemEmptyMap.h
index 6618bfce2..f0b1e1424 100644
--- a/src/Items/ItemEmptyMap.h
+++ b/src/Items/ItemEmptyMap.h
@@ -36,10 +36,10 @@ public:
// The map center is fixed at the central point of the 8x8 block of chunks you are standing in when you right-click it.
- const int RegionWidth = cChunkDef::Width * 8 * pow(2.0, (double) DEFAULT_SCALE);
+ const int RegionWidth = cChunkDef::Width * 8;
- int CenterX = floor(a_Player->GetPosX() / (float) RegionWidth) * RegionWidth;
- int CenterZ = floor(a_Player->GetPosZ() / (float) RegionWidth) * RegionWidth;
+ int CenterX = (int)(floor(a_Player->GetPosX() / (float) RegionWidth) * RegionWidth);
+ int CenterZ = (int)(floor(a_Player->GetPosZ() / (float) RegionWidth) * RegionWidth);
cMap * NewMap = a_World->GetMapManager().CreateMap(CenterX, CenterZ, DEFAULT_SCALE);
diff --git a/src/Items/ItemHandler.cpp b/src/Items/ItemHandler.cpp
index c10d13edc..1d357fcf1 100644
--- a/src/Items/ItemHandler.cpp
+++ b/src/Items/ItemHandler.cpp
@@ -248,6 +248,14 @@ cItemHandler::cItemHandler(int a_ItemType)
bool cItemHandler::OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir)
{
+ UNUSED(a_World);
+ UNUSED(a_Player);
+ UNUSED(a_Item);
+ UNUSED(a_BlockX);
+ UNUSED(a_BlockY);
+ UNUSED(a_BlockZ);
+ UNUSED(a_Dir);
+
return false;
}
@@ -257,6 +265,14 @@ bool cItemHandler::OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem &
bool cItemHandler::OnDiggingBlock(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir)
{
+ UNUSED(a_World);
+ UNUSED(a_Player);
+ UNUSED(a_Item);
+ UNUSED(a_BlockX);
+ UNUSED(a_BlockY);
+ UNUSED(a_BlockZ);
+ UNUSED(a_Dir);
+
return false;
}
@@ -266,8 +282,10 @@ bool cItemHandler::OnDiggingBlock(cWorld * a_World, cPlayer * a_Player, const cI
void cItemHandler::OnBlockDestroyed(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ)
{
+ UNUSED(a_Item);
+
BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ);
- cBlockHandler * Handler = cBlockHandler::GetBlockHandler(Block);
+ cBlockHandler * Handler = cBlockInfo::GetHandler(Block);
if (a_Player->IsGameModeSurvival())
{
@@ -288,7 +306,9 @@ void cItemHandler::OnBlockDestroyed(cWorld * a_World, cPlayer * a_Player, const
void cItemHandler::OnFoodEaten(cWorld * a_World, cPlayer * a_Player, cItem * a_Item)
{
-
+ UNUSED(a_World);
+ UNUSED(a_Player);
+ UNUSED(a_Item);
}
@@ -461,6 +481,8 @@ bool cItemHandler::IsPlaceable(void)
bool cItemHandler::CanHarvestBlock(BLOCKTYPE a_BlockType)
{
+ UNUSED(a_BlockType);
+
return false;
}
@@ -499,6 +521,8 @@ bool cItemHandler::GetPlacementBlockTypeMeta(
bool cItemHandler::EatItem(cPlayer * a_Player, cItem * a_Item)
{
+ UNUSED(a_Item);
+
FoodInfo Info = GetFoodInfo();
if ((Info.FoodLevel > 0) || (Info.Saturation > 0.f))
diff --git a/src/Items/ItemPickaxe.h b/src/Items/ItemPickaxe.h
index bde7f0905..2a8e40daa 100644
--- a/src/Items/ItemPickaxe.h
+++ b/src/Items/ItemPickaxe.h
@@ -19,17 +19,13 @@ public:
{
switch(m_ItemType)
{
- case E_ITEM_WOODEN_PICKAXE:
- case E_ITEM_GOLD_PICKAXE:
- return 1;
- case E_ITEM_STONE_PICKAXE:
- return 2;
- case E_ITEM_IRON_PICKAXE:
- return 3;
- case E_ITEM_DIAMOND_PICKAXE:
- return 4;
- default:
- return 0;
+ case E_ITEM_WOODEN_PICKAXE: return 1;
+ case E_ITEM_GOLD_PICKAXE: return 1;
+ case E_ITEM_STONE_PICKAXE: return 2;
+ case E_ITEM_IRON_PICKAXE: return 3;
+ case E_ITEM_DIAMOND_PICKAXE: return 4;
+
+ default: return 0;
}
}
@@ -61,6 +57,10 @@ public:
return PickaxeLevel() >= 2;
}
+ case E_BLOCK_ANVIL:
+ case E_BLOCK_ENCHANTMENT_TABLE:
+ case E_BLOCK_FURNACE:
+ case E_BLOCK_LIT_FURNACE:
case E_BLOCK_COAL_ORE:
case E_BLOCK_STONE:
case E_BLOCK_COBBLESTONE:
diff --git a/src/Items/ItemRedstoneDust.h b/src/Items/ItemRedstoneDust.h
index 18c6b8615..274d905a5 100644
--- a/src/Items/ItemRedstoneDust.h
+++ b/src/Items/ItemRedstoneDust.h
@@ -27,7 +27,7 @@ public:
BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
) override
{
- if (!g_BlockFullyOccupiesVoxel[a_World->GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ)]) // Some solid blocks, such as cocoa beans, are not suitable for dust
+ if (!cBlockInfo::FullyOccupiesVoxel(a_World->GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ))) // Some solid blocks, such as cocoa beans, are not suitable for dust
{
return false;
}