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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-03-09 13:53:50 +0100 |
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committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-03-09 13:53:50 +0100 |
commit | c2978a34576192d79c1fdc4664eafe316be49e51 (patch) | |
tree | 48db5c74ed757bfdf178a70e77eddff693c76a35 /src/Items | |
parent | Hexified colours (diff) | |
parent | Updated Core (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Items/ItemEmptyMap.h | 6 | ||||
-rw-r--r-- | src/Items/ItemHandler.cpp | 28 | ||||
-rw-r--r-- | src/Items/ItemPickaxe.h | 22 | ||||
-rw-r--r-- | src/Items/ItemRedstoneDust.h | 2 |
4 files changed, 41 insertions, 17 deletions
diff --git a/src/Items/ItemEmptyMap.h b/src/Items/ItemEmptyMap.h index 6618bfce2..f0b1e1424 100644 --- a/src/Items/ItemEmptyMap.h +++ b/src/Items/ItemEmptyMap.h @@ -36,10 +36,10 @@ public: // The map center is fixed at the central point of the 8x8 block of chunks you are standing in when you right-click it. - const int RegionWidth = cChunkDef::Width * 8 * pow(2.0, (double) DEFAULT_SCALE); + const int RegionWidth = cChunkDef::Width * 8; - int CenterX = floor(a_Player->GetPosX() / (float) RegionWidth) * RegionWidth; - int CenterZ = floor(a_Player->GetPosZ() / (float) RegionWidth) * RegionWidth; + int CenterX = (int)(floor(a_Player->GetPosX() / (float) RegionWidth) * RegionWidth); + int CenterZ = (int)(floor(a_Player->GetPosZ() / (float) RegionWidth) * RegionWidth); cMap * NewMap = a_World->GetMapManager().CreateMap(CenterX, CenterZ, DEFAULT_SCALE); diff --git a/src/Items/ItemHandler.cpp b/src/Items/ItemHandler.cpp index c10d13edc..1d357fcf1 100644 --- a/src/Items/ItemHandler.cpp +++ b/src/Items/ItemHandler.cpp @@ -248,6 +248,14 @@ cItemHandler::cItemHandler(int a_ItemType) bool cItemHandler::OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) { + UNUSED(a_World); + UNUSED(a_Player); + UNUSED(a_Item); + UNUSED(a_BlockX); + UNUSED(a_BlockY); + UNUSED(a_BlockZ); + UNUSED(a_Dir); + return false; } @@ -257,6 +265,14 @@ bool cItemHandler::OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & bool cItemHandler::OnDiggingBlock(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_Dir) { + UNUSED(a_World); + UNUSED(a_Player); + UNUSED(a_Item); + UNUSED(a_BlockX); + UNUSED(a_BlockY); + UNUSED(a_BlockZ); + UNUSED(a_Dir); + return false; } @@ -266,8 +282,10 @@ bool cItemHandler::OnDiggingBlock(cWorld * a_World, cPlayer * a_Player, const cI void cItemHandler::OnBlockDestroyed(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ) { + UNUSED(a_Item); + BLOCKTYPE Block = a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ); - cBlockHandler * Handler = cBlockHandler::GetBlockHandler(Block); + cBlockHandler * Handler = cBlockInfo::GetHandler(Block); if (a_Player->IsGameModeSurvival()) { @@ -288,7 +306,9 @@ void cItemHandler::OnBlockDestroyed(cWorld * a_World, cPlayer * a_Player, const void cItemHandler::OnFoodEaten(cWorld * a_World, cPlayer * a_Player, cItem * a_Item) { - + UNUSED(a_World); + UNUSED(a_Player); + UNUSED(a_Item); } @@ -461,6 +481,8 @@ bool cItemHandler::IsPlaceable(void) bool cItemHandler::CanHarvestBlock(BLOCKTYPE a_BlockType) { + UNUSED(a_BlockType); + return false; } @@ -499,6 +521,8 @@ bool cItemHandler::GetPlacementBlockTypeMeta( bool cItemHandler::EatItem(cPlayer * a_Player, cItem * a_Item) { + UNUSED(a_Item); + FoodInfo Info = GetFoodInfo(); if ((Info.FoodLevel > 0) || (Info.Saturation > 0.f)) diff --git a/src/Items/ItemPickaxe.h b/src/Items/ItemPickaxe.h index bde7f0905..2a8e40daa 100644 --- a/src/Items/ItemPickaxe.h +++ b/src/Items/ItemPickaxe.h @@ -19,17 +19,13 @@ public: { switch(m_ItemType) { - case E_ITEM_WOODEN_PICKAXE: - case E_ITEM_GOLD_PICKAXE: - return 1; - case E_ITEM_STONE_PICKAXE: - return 2; - case E_ITEM_IRON_PICKAXE: - return 3; - case E_ITEM_DIAMOND_PICKAXE: - return 4; - default: - return 0; + case E_ITEM_WOODEN_PICKAXE: return 1; + case E_ITEM_GOLD_PICKAXE: return 1; + case E_ITEM_STONE_PICKAXE: return 2; + case E_ITEM_IRON_PICKAXE: return 3; + case E_ITEM_DIAMOND_PICKAXE: return 4; + + default: return 0; } } @@ -61,6 +57,10 @@ public: return PickaxeLevel() >= 2; } + case E_BLOCK_ANVIL: + case E_BLOCK_ENCHANTMENT_TABLE: + case E_BLOCK_FURNACE: + case E_BLOCK_LIT_FURNACE: case E_BLOCK_COAL_ORE: case E_BLOCK_STONE: case E_BLOCK_COBBLESTONE: diff --git a/src/Items/ItemRedstoneDust.h b/src/Items/ItemRedstoneDust.h index 18c6b8615..274d905a5 100644 --- a/src/Items/ItemRedstoneDust.h +++ b/src/Items/ItemRedstoneDust.h @@ -27,7 +27,7 @@ public: BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta ) override { - if (!g_BlockFullyOccupiesVoxel[a_World->GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ)]) // Some solid blocks, such as cocoa beans, are not suitable for dust + if (!cBlockInfo::FullyOccupiesVoxel(a_World->GetBlock(a_BlockX, a_BlockY - 1, a_BlockZ))) // Some solid blocks, such as cocoa beans, are not suitable for dust { return false; } |