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author | madmaxoft <github@xoft.cz> | 2014-07-17 16:33:09 +0200 |
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committer | madmaxoft <github@xoft.cz> | 2014-07-17 16:33:09 +0200 |
commit | 993fd14ddfc881cf5be951df77da0338124d68cc (patch) | |
tree | 828cd0c784698ca4533aeaf2592d9fed75fe55a3 /src/Map.h | |
parent | Merge pull request #1183 from Howaner/Sounds (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Map.h | 20 |
1 files changed, 9 insertions, 11 deletions
@@ -29,13 +29,12 @@ class cMap; /** Encapsulates a map decorator. - * - * A map decorator represents an object drawn on the map that can move freely. - * (e.g. player trackers and item frame pointers) - * - * Excluding manually placed decorators, - * decorators are automatically managed (allocated and freed) by their parent cMap instance. - */ +A map decorator represents an object drawn on the map that can move freely. +(e.g. player trackers and item frame pointers) + +Excluding manually placed decorators, +decorators are automatically managed (allocated and freed) by their parent cMap instance. +*/ class cMapDecorator { public: @@ -194,10 +193,9 @@ public: protected: /** Encapsulates the state of a map client. - * - * In order to enhance performace, maps are streamed column-by-column to each client. - * This structure stores the state of the stream. - */ + In order to enhance performace, maps are streamed column-by-column to each client. + This structure stores the state of the stream. + */ struct cMapClient { cClientHandle * m_Handle; |