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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-07-18 21:10:51 +0200 |
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committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2014-07-18 21:10:51 +0200 |
commit | 37140ae57835680d2c4fb3aa365082622d3a150e (patch) | |
tree | 89a636c74375b3c9f0fe77b20ecbadc693bd0989 /src/Map.h | |
parent | Merge branch 'master' of https://github.com/mc-server/MCServer into portals (diff) | |
parent | Monster fixes (diff) | |
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Diffstat (limited to 'src/Map.h')
-rw-r--r-- | src/Map.h | 22 |
1 files changed, 10 insertions, 12 deletions
@@ -29,13 +29,12 @@ class cMap; /** Encapsulates a map decorator. - * - * A map decorator represents an object drawn on the map that can move freely. - * (e.g. player trackers and item frame pointers) - * - * Excluding manually placed decorators, - * decorators are automatically managed (allocated and freed) by their parent cMap instance. - */ +A map decorator represents an object drawn on the map that can move freely. +(e.g. player trackers and item frame pointers) + +Excluding manually placed decorators, +decorators are automatically managed (allocated and freed) by their parent cMap instance. +*/ class cMapDecorator { public: @@ -194,10 +193,9 @@ public: protected: /** Encapsulates the state of a map client. - * - * In order to enhance performace, maps are streamed column-by-column to each client. - * This structure stores the state of the stream. - */ + In order to enhance performace, maps are streamed column-by-column to each client. + This structure stores the state of the stream. + */ struct cMapClient { cClientHandle * m_Handle; @@ -258,7 +256,7 @@ private: friend class cMapSerializer; -}; // tolua_export +}; // tolua_export |