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author | Alexander Harkness <bearbin@gmail.com> | 2015-05-19 19:43:19 +0200 |
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committer | Alexander Harkness <bearbin@gmail.com> | 2015-05-19 19:43:19 +0200 |
commit | cbb425f027a7b51c4aed5d3399b26cf325c4c8ce (patch) | |
tree | 6a35f2c9c44b7d3d5142635178bf1ec9ca5e428c /src/MobCensus.cpp | |
parent | Updated Core. (diff) | |
parent | Merge pull request #2057 from Seadragon91/master (diff) | |
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Diffstat (limited to 'src/MobCensus.cpp')
-rw-r--r-- | src/MobCensus.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/MobCensus.cpp b/src/MobCensus.cpp index 4109aff07..1a69d8370 100644 --- a/src/MobCensus.cpp +++ b/src/MobCensus.cpp @@ -19,8 +19,8 @@ void cMobCensus::CollectMob(cMonster & a_Monster, cChunk & a_Chunk, double a_Dis bool cMobCensus::IsCapped(cMonster::eFamily a_MobFamily) { - const int ratio = 319; // This should be 256 as we are only supposed to take account from chunks that are in 17x17 from a player - // but for now, we use all chunks loaded by players. that means 19 x 19 chunks. That's why we use 256 * (19*19) / (17*17) = 319 + const int ratio = 319; // This should be 256 as we are only supposed to take account from chunks that are in 17 x 17 from a player + // but for now, we use all chunks loaded by players. that means 19 x 19 chunks. That's why we use 256 * (19 * 19) / (17 * 17) = 319 // MG TODO : code the correct count if ((GetCapMultiplier(a_MobFamily) * GetNumChunks()) / ratio >= m_MobFamilyCollecter.GetNumberOfCollectedMobs(a_MobFamily)) { |