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authorarchshift <admin@archshift.com>2014-07-29 22:04:00 +0200
committerarchshift <admin@archshift.com>2014-07-29 22:04:00 +0200
commita9b597087b56b4526a3f6447789ba141568575a1 (patch)
treea08542d77b5668a25ca5e00492577ed6f4d61a9a /src/MobFamilyCollecter.h
parentSpacing fixes and a few more BLOCK_META constants. (diff)
parentSlight cleanup after portals (diff)
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-rw-r--r--src/MobFamilyCollecter.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/MobFamilyCollecter.h b/src/MobFamilyCollecter.h
index 6cef133b5..c4324bd68 100644
--- a/src/MobFamilyCollecter.h
+++ b/src/MobFamilyCollecter.h
@@ -4,7 +4,7 @@
#include <map>
#include <set>
#include "BlockID.h"
-#include "Mobs/Monster.h" //this is a side-effect of keeping Mobfamily inside Monster class. I'd prefer to keep both (Mobfamily and Monster) inside a "Monster" namespace MG TODO : do it
+#include "Mobs/Monster.h" // This is a side-effect of keeping Mobfamily inside Monster class. I'd prefer to keep both (Mobfamily and Monster) inside a "Monster" namespace MG TODO : do it
@@ -29,7 +29,7 @@ public :
// return the number of mobs for this family
int GetNumberOfCollectedMobs(cMonster::eFamily a_Family);
-protected :
+protected :
std::map<cMonster::eFamily, std::set<cMonster *> > m_Mobs;
} ;