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authorHowaner <franzi.moos@googlemail.com>2014-10-23 14:59:42 +0200
committerHowaner <franzi.moos@googlemail.com>2014-10-23 14:59:42 +0200
commit72bb299a4a4f74840c3b368c6669ddc3d32006ee (patch)
tree748fee756010b1f36aa95162f762e21ee0d19c0a /src/MobSpawner.cpp
parentMerge branch 'master' into ChunkLoader (diff)
parentFixed a crash in redstone simulator. (diff)
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Diffstat (limited to 'src/MobSpawner.cpp')
-rw-r--r--src/MobSpawner.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/MobSpawner.cpp b/src/MobSpawner.cpp
index ea3fe8c72..e461fae4c 100644
--- a/src/MobSpawner.cpp
+++ b/src/MobSpawner.cpp
@@ -301,7 +301,7 @@ bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_R
cMonster* cMobSpawner::TryToSpawnHere(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_RelZ, EMCSBiome a_Biome, int& a_MaxPackSize)
{
- cMonster* toReturn = NULL;
+ cMonster* toReturn = nullptr;
if (m_NewPack)
{
m_MobType = ChooseMobType(a_Biome);