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authorHowaner <franzi.moos@googlemail.com>2014-04-03 22:03:18 +0200
committerHowaner <franzi.moos@googlemail.com>2014-04-03 22:03:18 +0200
commit32d054e8fdad1d486fd4edbb542daa3262220e5f (patch)
tree1094c471768b71e8cac1277c2fbea5a5d9f2caf9 /src/MobSpawner.cpp
parentRemove old function (diff)
parentAPIDump: Added angular specifics. (diff)
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Diffstat (limited to 'src/MobSpawner.cpp')
-rw-r--r--src/MobSpawner.cpp29
1 files changed, 17 insertions, 12 deletions
diff --git a/src/MobSpawner.cpp b/src/MobSpawner.cpp
index c86268e63..05da5d01c 100644
--- a/src/MobSpawner.cpp
+++ b/src/MobSpawner.cpp
@@ -129,6 +129,11 @@ bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_R
BLOCKTYPE TargetBlock = E_BLOCK_AIR;
if (m_AllowedTypes.find(a_MobType) != m_AllowedTypes.end() && a_Chunk->UnboundedRelGetBlockType(a_RelX, a_RelY, a_RelZ, TargetBlock))
{
+ if ((a_RelY + 1 > cChunkDef::Height) || (a_RelY - 1 < 0))
+ {
+ return false;
+ }
+
NIBBLETYPE BlockLight = a_Chunk->GetBlockLight(a_RelX, a_RelY, a_RelZ);
NIBBLETYPE SkyLight = a_Chunk->GetSkyLight(a_RelX, a_RelY, a_RelZ);
BLOCKTYPE BlockAbove = a_Chunk->GetBlock(a_RelX, a_RelY + 1, a_RelZ);
@@ -145,7 +150,7 @@ bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_R
case cMonster::mtBat:
{
- return (a_RelY <= 63) && (BlockLight <= 4) && (SkyLight <= 4) && (TargetBlock == E_BLOCK_AIR) && (!g_BlockTransparent[BlockAbove]);
+ return (a_RelY <= 63) && (BlockLight <= 4) && (SkyLight <= 4) && (TargetBlock == E_BLOCK_AIR) && !cBlockInfo::IsTransparent(BlockAbove);
}
case cMonster::mtChicken:
@@ -157,7 +162,7 @@ bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_R
return (
(TargetBlock == E_BLOCK_AIR) &&
(BlockAbove == E_BLOCK_AIR) &&
- (!g_BlockTransparent[BlockBelow]) &&
+ (!cBlockInfo::IsTransparent(BlockBelow)) &&
(BlockBelow == E_BLOCK_GRASS) &&
(SkyLight >= 9)
);
@@ -169,7 +174,7 @@ bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_R
(TargetBlock == E_BLOCK_AIR) &&
(BlockAbove == E_BLOCK_AIR) &&
(
- (BlockBelow == E_BLOCK_GRASS) || (BlockBelow == E_BLOCK_LEAVES)
+ (BlockBelow == E_BLOCK_GRASS) || (BlockBelow == E_BLOCK_LEAVES) || (BlockBelow == E_BLOCK_NEW_LEAVES)
) &&
(a_RelY >= 62) &&
(m_Random.NextInt(3, a_Biome) != 0)
@@ -188,7 +193,7 @@ bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_R
(TargetBlock == E_BLOCK_AIR) &&
(BlockAbove == E_BLOCK_AIR) &&
(BlockTop == E_BLOCK_AIR) &&
- (!g_BlockTransparent[BlockBelow]) &&
+ (!cBlockInfo::IsTransparent(BlockBelow)) &&
(SkyLight <= 7) &&
(BlockLight <= 7)
);
@@ -200,7 +205,7 @@ bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_R
case cMonster::mtSpider:
{
bool CanSpawn = true;
- bool HaveFloor = false;
+ bool HasFloor = false;
for (int x = 0; x < 2; ++x)
{
for(int z = 0; z < 2; ++z)
@@ -211,16 +216,16 @@ bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_R
{
return false;
}
- HaveFloor = (
- HaveFloor ||
+ HasFloor = (
+ HasFloor ||
(
a_Chunk->UnboundedRelGetBlockType(a_RelX + x, a_RelY - 1, a_RelZ + z, TargetBlock) &&
- !g_BlockTransparent[TargetBlock]
+ !cBlockInfo::IsTransparent(TargetBlock)
)
);
}
}
- return CanSpawn && HaveFloor && (SkyLight <= 7) && (BlockLight <= 7);
+ return CanSpawn && HasFloor && (SkyLight <= 7) && (BlockLight <= 7);
}
case cMonster::mtCreeper:
@@ -230,7 +235,7 @@ bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_R
return (
(TargetBlock == E_BLOCK_AIR) &&
(BlockAbove == E_BLOCK_AIR) &&
- (!g_BlockTransparent[BlockBelow]) &&
+ (!cBlockInfo::IsTransparent(BlockBelow)) &&
(SkyLight <= 7) &&
(BlockLight <= 7) &&
(m_Random.NextInt(2, a_Biome) == 0)
@@ -242,7 +247,7 @@ bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_R
return (
(TargetBlock == E_BLOCK_AIR) &&
(BlockAbove == E_BLOCK_AIR) &&
- (!g_BlockTransparent[BlockBelow]) &&
+ (!cBlockInfo::IsTransparent(BlockBelow)) &&
(
(a_RelY <= 40) || (a_Biome == biSwampland)
)
@@ -255,7 +260,7 @@ bool cMobSpawner::CanSpawnHere(cChunk * a_Chunk, int a_RelX, int a_RelY, int a_R
return (
(TargetBlock == E_BLOCK_AIR) &&
(BlockAbove == E_BLOCK_AIR) &&
- (!g_BlockTransparent[BlockBelow]) &&
+ (!cBlockInfo::IsTransparent(BlockBelow)) &&
(m_Random.NextInt(20, a_Biome) == 0)
);
}