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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2014-02-11 23:09:56 +0100
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2014-02-11 23:09:56 +0100
commit06239c8336a340459a62b45b6d633a55058e4677 (patch)
tree18228a83e863488209da2f9cd18df9352cc1a29d /src/Mobs/AggressiveMonster.cpp
parentFixed #612 (diff)
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Diffstat (limited to 'src/Mobs/AggressiveMonster.cpp')
-rw-r--r--src/Mobs/AggressiveMonster.cpp11
1 files changed, 9 insertions, 2 deletions
diff --git a/src/Mobs/AggressiveMonster.cpp b/src/Mobs/AggressiveMonster.cpp
index f2f0c404c..7da9f4fc2 100644
--- a/src/Mobs/AggressiveMonster.cpp
+++ b/src/Mobs/AggressiveMonster.cpp
@@ -5,7 +5,7 @@
#include "../World.h"
#include "../Entities/Player.h"
-#include "../MersenneTwister.h"
+#include "../Tracer.h"
@@ -73,6 +73,13 @@ void cAggressiveMonster::Tick(float a_Dt, cChunk & a_Chunk)
{
CheckEventSeePlayer();
}
+
+ cTracer LineOfSight(GetWorld());
+ if (ReachedFinalDestination() && (m_Target != NULL) && !LineOfSight.Trace(GetPosition(), (m_Target->GetPosition() - GetPosition()), (int)(m_Target->GetPosition() - GetPosition()).Length()))
+ {
+ // Attack if reached destination, target isn't null, and have a clear line of sight to target (so won't attack through walls)
+ Attack(a_Dt / 1000);
+ }
}
@@ -81,7 +88,7 @@ void cAggressiveMonster::Tick(float a_Dt, cChunk & a_Chunk)
void cAggressiveMonster::Attack(float a_Dt)
{
- super::Attack(a_Dt);
+ m_AttackInterval += a_Dt * m_AttackRate;
if ((m_Target != NULL) && (m_AttackInterval > 3.0))
{