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author | daniel0916 <theschokolps@gmail.com> | 2014-04-07 20:12:17 +0200 |
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committer | daniel0916 <theschokolps@gmail.com> | 2014-04-07 20:12:17 +0200 |
commit | 2e9754ac1cf0537c12ab7974cf55c451c0724540 (patch) | |
tree | 713c5b8c8f22f77893b30b9c8cefca4a7c491483 /src/Mobs/AggressiveMonster.h | |
parent | Fixed merge conflict (diff) | |
parent | Fixed some more minor issues with the redstone simulator. (diff) | |
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Diffstat (limited to 'src/Mobs/AggressiveMonster.h')
-rw-r--r-- | src/Mobs/AggressiveMonster.h | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/Mobs/AggressiveMonster.h b/src/Mobs/AggressiveMonster.h index 5a0d93f3d..152260f95 100644 --- a/src/Mobs/AggressiveMonster.h +++ b/src/Mobs/AggressiveMonster.h @@ -13,16 +13,15 @@ class cAggressiveMonster : typedef cMonster super; public: + cAggressiveMonster(const AString & a_ConfigName, eType a_MobType, const AString & a_SoundHurt, const AString & a_SoundDeath, double a_Width, double a_Height); virtual void Tick (float a_Dt, cChunk & a_Chunk) override; virtual void InStateChasing(float a_Dt) override; virtual void EventSeePlayer(cEntity *) override; + virtual void Attack(float a_Dt); - -protected: - float m_ChaseTime; } ; |