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authorLogicParrot <LogicParrot@users.noreply.github.com>2017-09-02 18:36:24 +0200
committerLogicParrot <LogicParrot@users.noreply.github.com>2017-09-02 18:36:24 +0200
commit2523af8f9a6f712dc6cc4007437349557b0bdfe1 (patch)
treedcd08777ca9672c331ff6b3503a899e59e2584fc /src/Mobs/Behaviors/BehaviorAttackerMelee.h
parentReimplemented creepers using Behaviors (diff)
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Diffstat (limited to 'src/Mobs/Behaviors/BehaviorAttackerMelee.h')
-rw-r--r--src/Mobs/Behaviors/BehaviorAttackerMelee.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/Mobs/Behaviors/BehaviorAttackerMelee.h b/src/Mobs/Behaviors/BehaviorAttackerMelee.h
index 617b9d321..69d626fbc 100644
--- a/src/Mobs/Behaviors/BehaviorAttackerMelee.h
+++ b/src/Mobs/Behaviors/BehaviorAttackerMelee.h
@@ -1,11 +1,17 @@
#pragma once
#include "BehaviorAttacker.h"
+#include <functional>
+class cBehaviorAttackerMelee;
/** Grants the mob that ability to approach a target and then melee attack it.
Use BehaviorAttackerMelee::SetTarget to attack. */
+typedef std::function<void(cBehaviorAttackerMelee & a_Behavior, cMonster & a_Attacker, cPawn & a_Attacked)> PostAttackFunction;
class cBehaviorAttackerMelee : public cBehaviorAttacker
{
public:
+ cBehaviorAttackerMelee(PostAttackFunction a_PostAttackFunction = nullptr);
bool DoStrike(int a_StrikeTickCnt) override;
+private:
+ PostAttackFunction m_PostAttackFunction;
};