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author | TheJumper <maximilian.springer@web.de> | 2014-02-22 01:27:32 +0100 |
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committer | TheJumper <maximilian.springer@web.de> | 2014-02-22 01:27:32 +0100 |
commit | 764de9c39939e2184671e52ebab599c4e1c6b47d (patch) | |
tree | a4b04126aba4cd1a5de7d7f057ee32f285d4878c /src/Mobs/Blaze.cpp | |
parent | Added static Enchantment Constants, Replaced cryptic Looting ID (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Mobs/Blaze.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Mobs/Blaze.cpp b/src/Mobs/Blaze.cpp index bd16a36e2..005bb23a1 100644 --- a/src/Mobs/Blaze.cpp +++ b/src/Mobs/Blaze.cpp @@ -19,7 +19,7 @@ cBlaze::cBlaze(void) : void cBlaze::GetDrops(cItems & a_Drops, cEntity * a_Killer) { - if (a_Killer->IsA("cPlayer") || a_Killer->IsA("cWolf")) + if (a_Killer->IsPlayer() || a_Killer->IsA("cWolf")) { int LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(E_ENCHANTMENT_LOOTING); AddRandomDropItem(a_Drops, 0, 1 + LootingLevel, E_ITEM_BLAZE_ROD); |