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author | tycho <work.tycho@gmail.com> | 2015-05-19 20:32:10 +0200 |
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committer | tycho <work.tycho@gmail.com> | 2015-05-19 20:32:10 +0200 |
commit | 77f1f58c0a7eb55001b375f1945690ed5c1e87a2 (patch) | |
tree | 99e4b53b2966bd4d9bf545d18ddb7edb89472830 /src/Mobs/Blaze.cpp | |
parent | Added LuaState support for all integral types (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Mobs/Blaze.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Mobs/Blaze.cpp b/src/Mobs/Blaze.cpp index d4ad24166..731da6b18 100644 --- a/src/Mobs/Blaze.cpp +++ b/src/Mobs/Blaze.cpp @@ -23,7 +23,7 @@ void cBlaze::GetDrops(cItems & a_Drops, cEntity * a_Killer) { if ((a_Killer != nullptr) && (a_Killer->IsPlayer() || a_Killer->IsA("cWolf"))) { - int LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting); + unsigned int LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting); AddRandomDropItem(a_Drops, 0, 1 + LootingLevel, E_ITEM_BLAZE_ROD); } } |