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authortycho <work.tycho@gmail.com>2015-05-19 20:32:10 +0200
committertycho <work.tycho@gmail.com>2015-05-19 20:32:10 +0200
commit77f1f58c0a7eb55001b375f1945690ed5c1e87a2 (patch)
tree99e4b53b2966bd4d9bf545d18ddb7edb89472830 /src/Mobs/Blaze.cpp
parentAdded LuaState support for all integral types (diff)
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Diffstat (limited to '')
-rw-r--r--src/Mobs/Blaze.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Mobs/Blaze.cpp b/src/Mobs/Blaze.cpp
index d4ad24166..731da6b18 100644
--- a/src/Mobs/Blaze.cpp
+++ b/src/Mobs/Blaze.cpp
@@ -23,7 +23,7 @@ void cBlaze::GetDrops(cItems & a_Drops, cEntity * a_Killer)
{
if ((a_Killer != nullptr) && (a_Killer->IsPlayer() || a_Killer->IsA("cWolf")))
{
- int LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting);
+ unsigned int LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting);
AddRandomDropItem(a_Drops, 0, 1 + LootingLevel, E_ITEM_BLAZE_ROD);
}
}