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authorTheJumper <maximilian.springer@web.de>2014-02-22 01:27:32 +0100
committerTheJumper <maximilian.springer@web.de>2014-02-22 01:27:32 +0100
commit764de9c39939e2184671e52ebab599c4e1c6b47d (patch)
treea4b04126aba4cd1a5de7d7f057ee32f285d4878c /src/Mobs/Blaze.cpp
parentAdded static Enchantment Constants, Replaced cryptic Looting ID (diff)
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Diffstat (limited to '')
-rw-r--r--src/Mobs/Blaze.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Mobs/Blaze.cpp b/src/Mobs/Blaze.cpp
index bd16a36e2..005bb23a1 100644
--- a/src/Mobs/Blaze.cpp
+++ b/src/Mobs/Blaze.cpp
@@ -19,7 +19,7 @@ cBlaze::cBlaze(void) :
void cBlaze::GetDrops(cItems & a_Drops, cEntity * a_Killer)
{
- if (a_Killer->IsA("cPlayer") || a_Killer->IsA("cWolf"))
+ if (a_Killer->IsPlayer() || a_Killer->IsA("cWolf"))
{
int LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(E_ENCHANTMENT_LOOTING);
AddRandomDropItem(a_Drops, 0, 1 + LootingLevel, E_ITEM_BLAZE_ROD);