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authorMat <mail@mathias.is>2020-03-26 18:54:40 +0100
committerGitHub <noreply@github.com>2020-03-26 18:54:40 +0100
commit84f86a467e7c289936571c738f9422868ecaaee6 (patch)
tree3145442b002ae6eb18589a3d9e6ebd0de27e4197 /src/Mobs/Ghast.h
parentUpdate Core (diff)
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-rw-r--r--src/Mobs/Ghast.h15
1 files changed, 14 insertions, 1 deletions
diff --git a/src/Mobs/Ghast.h b/src/Mobs/Ghast.h
index a41a72ddc..7312b25c9 100644
--- a/src/Mobs/Ghast.h
+++ b/src/Mobs/Ghast.h
@@ -17,10 +17,23 @@ public:
CLASS_PROTODEF(cGhast)
+ virtual void Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = nullptr) override;
virtual bool Attack(std::chrono::milliseconds a_Dt) override;
+ virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) override;
- bool IsCharging(void) const {return false; }
+ bool IsCharging(void) const { return m_IsCharging; }
+
+private:
+ /** Specifies whether or not the ghast has started shooting a fireball. */
+ bool m_IsCharging;
+
+ /** Number of ticks until the ghast tries to fly to another position. */
+ int m_FlightCooldown;
+
+ /** Number of ticks until a projectile is created.
+ Only used while m_IsCharging is true. */
+ int m_TicksUntilShot;
} ;