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authorarchshift <admin@archshift.com>2014-06-13 19:59:59 +0200
committerarchshift <admin@archshift.com>2014-06-17 20:39:22 +0200
commit68c30790db17b9d21b2fcda4c7edec679162c577 (patch)
treef9fc6786d61c4700ea5b65f3b93ef920c8f55171 /src/Mobs/Monster.cpp
parentAPIDump: Added OnEntityAddEffect hook documentation. (diff)
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Diffstat (limited to '')
-rw-r--r--src/Mobs/Monster.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp
index 8a8c4f67a..4c59960f6 100644
--- a/src/Mobs/Monster.cpp
+++ b/src/Mobs/Monster.cpp
@@ -470,7 +470,7 @@ void cMonster::HandleEntityEffect(cEntityEffect::eType a_EffectType, cEntityEffe
// Undead mobs are damaged by instant health
// Base damage = 6, doubles for every increase in intensity
int damage = (int)(6 * std::pow(2.0, a_Effect.GetIntensity()) * a_Effect.GetDistanceModifier());
- TakeDamage(dtPotionOfHarming, a_Effect.GetUser(), damage, 0);
+ TakeDamage(dtPotionOfHarming, a_Effect.GetCreator(), damage, 0);
return;
}
}