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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2014-08-01 23:05:40 +0200
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2014-08-01 23:15:32 +0200
commitc865fc8ca501e7405da2ce8353628373e4526053 (patch)
tree373f5d8a3347d0ef146f3730bc9073a4bfd94285 /src/Mobs/Monster.cpp
parentMerge pull request #1255 from mc-server/NameToUUID (diff)
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Diffstat (limited to '')
-rw-r--r--src/Mobs/Monster.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp
index 622a67816..94df991a3 100644
--- a/src/Mobs/Monster.cpp
+++ b/src/Mobs/Monster.cpp
@@ -276,7 +276,9 @@ void cMonster::Tick(float a_Dt, cChunk & a_Chunk)
if (DoesPosYRequireJump((int)floor(m_Destination.y)))
{
m_bOnGround = false;
- AddSpeedY(5.2); // Jump!!
+
+ // TODO: Change to AddSpeedY once collision detection is fixed - currently, mobs will go into blocks attempting to jump without a teleport
+ AddPosY(1.2); // Jump!!
}
}