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author | tycho <work.tycho@gmail.com> | 2015-05-19 20:32:10 +0200 |
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committer | tycho <work.tycho@gmail.com> | 2015-05-19 20:32:10 +0200 |
commit | 77f1f58c0a7eb55001b375f1945690ed5c1e87a2 (patch) | |
tree | 99e4b53b2966bd4d9bf545d18ddb7edb89472830 /src/Mobs/Monster.cpp | |
parent | Added LuaState support for all integral types (diff) | |
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Diffstat (limited to 'src/Mobs/Monster.cpp')
-rw-r--r-- | src/Mobs/Monster.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/Mobs/Monster.cpp b/src/Mobs/Monster.cpp index 2b00f6959..619e20855 100644 --- a/src/Mobs/Monster.cpp +++ b/src/Mobs/Monster.cpp @@ -1137,10 +1137,10 @@ void cMonster::AddRandomUncommonDropItem(cItems & a_Drops, float a_Chance, short -void cMonster::AddRandomRareDropItem(cItems & a_Drops, cItems & a_Items, short a_LootingLevel) +void cMonster::AddRandomRareDropItem(cItems & a_Drops, cItems & a_Items, unsigned int a_LootingLevel) { MTRand r1; - int Count = r1.randInt() % 200; + unsigned int Count = r1.randInt() % 200; if (Count < (5 + a_LootingLevel)) { int Rare = r1.randInt() % a_Items.Size(); @@ -1152,7 +1152,7 @@ void cMonster::AddRandomRareDropItem(cItems & a_Drops, cItems & a_Items, short a -void cMonster::AddRandomArmorDropItem(cItems & a_Drops, short a_LootingLevel) +void cMonster::AddRandomArmorDropItem(cItems & a_Drops, unsigned int a_LootingLevel) { MTRand r1; if (r1.randInt() % 200 < ((m_DropChanceHelmet * 200) + (a_LootingLevel * 2))) @@ -1192,7 +1192,7 @@ void cMonster::AddRandomArmorDropItem(cItems & a_Drops, short a_LootingLevel) -void cMonster::AddRandomWeaponDropItem(cItems & a_Drops, short a_LootingLevel) +void cMonster::AddRandomWeaponDropItem(cItems & a_Drops, unsigned int a_LootingLevel) { MTRand r1; if (r1.randInt() % 200 < ((m_DropChanceWeapon * 200) + (a_LootingLevel * 2))) |