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author | wiseoldman95 <softwatt@gmx.com> | 2015-05-01 19:34:24 +0200 |
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committer | wiseoldman95 <softwatt@gmx.com> | 2015-05-02 13:32:33 +0200 |
commit | 3586f258530aafb53ac8e1f35ab5d90f19311124 (patch) | |
tree | 58c21f9d39489a46190d93700b418864cd16b782 /src/Mobs/Monster.h | |
parent | Merge pull request #1920 from wiseoldman95/SquashedPathFinder (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Mobs/Monster.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Mobs/Monster.h b/src/Mobs/Monster.h index 43861e021..83aa583fb 100644 --- a/src/Mobs/Monster.h +++ b/src/Mobs/Monster.h @@ -208,7 +208,7 @@ protected: This is based on the ultimate, final destination and the current position, as well as the traversed coordinates, and any environmental hazards */ void TickPathFinding(void); /** Finishes a pathfinding task, be it due to failure or something else */ - void FinishPathFinding(void); + void ResetPathFinding(void); /** Sets the body yaw and head yaw/pitch based on next/ultimate destinations */ void SetPitchAndYawFromDestination(void); @@ -244,7 +244,7 @@ protected: bool m_CanPickUpLoot; int m_TicksSinceLastDamaged; // How many ticks ago we were last damaged by a player? - void HandleDaylightBurning(cChunk & a_Chunk); + void HandleDaylightBurning(cChunk & a_Chunk, bool WouldBurn); bool WouldBurnAt(Vector3d a_Location, cChunk & a_Chunk); bool m_BurnsInDaylight; double m_RelativeWalkSpeed; |