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author | Howaner <franzi.moos@googlemail.com> | 2014-09-02 19:12:35 +0200 |
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committer | Howaner <franzi.moos@googlemail.com> | 2014-09-02 19:12:35 +0200 |
commit | 1bb4d7941267ee55cdf7f35fa6a0055521115960 (patch) | |
tree | 38b2faa2d824bca6da9ec88c2c0c0d9bbe81f6df /src/Mobs/Monster.h | |
parent | Added name tag (diff) | |
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Diffstat (limited to 'src/Mobs/Monster.h')
-rw-r--r-- | src/Mobs/Monster.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/Mobs/Monster.h b/src/Mobs/Monster.h index f14a4f100..a777978f6 100644 --- a/src/Mobs/Monster.h +++ b/src/Mobs/Monster.h @@ -153,7 +153,8 @@ public: /** Gets the custom name of the monster. If no custom name is set, the function returns a empty string. */ const AString & GetCustomName(void) const { return m_CustomName; } - /** Sets the custom name of the monster. You see the name over the monster. */ + /** Sets the custom name of the monster. You see the name over the monster. + If you want to disable the custom name, simply set an empty string. */ void SetCustomName(const AString & a_CustomName); /** Is the custom name of this monster always visible? If not, you only see the name when you sight the mob. */ |