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authorworktycho <work.tycho@gmail.com>2015-11-09 11:37:26 +0100
committerworktycho <work.tycho@gmail.com>2015-11-09 11:37:26 +0100
commit1e93d2f73c241e893752356e86a05d94624d5763 (patch)
tree91b6e96dc86a2b6a91bf2ca65f97c0273ee76eb9 /src/Mobs/PassiveAggressiveMonster.h
parentMerge pull request #2626 from cuberite/worktycho-patch-1 (diff)
parentneutral mobs shouldn't chase the player unless aggro'd (diff)
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Diffstat (limited to 'src/Mobs/PassiveAggressiveMonster.h')
-rw-r--r--src/Mobs/PassiveAggressiveMonster.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/Mobs/PassiveAggressiveMonster.h b/src/Mobs/PassiveAggressiveMonster.h
index 72f472281..02dad2f40 100644
--- a/src/Mobs/PassiveAggressiveMonster.h
+++ b/src/Mobs/PassiveAggressiveMonster.h
@@ -16,6 +16,7 @@ public:
cPassiveAggressiveMonster(const AString & a_ConfigName, eMonsterType a_MobType, const AString & a_SoundHurt, const AString & a_SoundDeath, double a_Width, double a_Height);
virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) override;
+ virtual void EventSeePlayer(cEntity *) override;
} ;