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author | Howaner <franzi.moos@googlemail.com> | 2014-04-26 00:32:30 +0200 |
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committer | Howaner <franzi.moos@googlemail.com> | 2014-04-26 00:32:30 +0200 |
commit | 7e76f030aa2e6d39ac7fe9fb6a8a3db44bf3dd5f (patch) | |
tree | c06c0e15699d0a120820176fe979dcbceb63b8b0 /src/Mobs/PassiveMonster.h | |
parent | Merge pull request #935 from archshift/projectile-fixes (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Mobs/PassiveMonster.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Mobs/PassiveMonster.h b/src/Mobs/PassiveMonster.h index 0b3c155da..70574585a 100644 --- a/src/Mobs/PassiveMonster.h +++ b/src/Mobs/PassiveMonster.h @@ -18,7 +18,7 @@ public: virtual void Tick(float a_Dt, cChunk & a_Chunk) override; /// When hit by someone, run away - virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override; + virtual bool DoTakeDamage(TakeDamageInfo & a_TDI) override; /** Returns the item that the animal of this class follows when a player holds it in hand Return an empty item not to follow (default). */ virtual const cItem GetFollowedItem(void) const { return cItem(); } |