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authorwiseoldman95 <softwatt@gmx.com>2015-05-03 08:45:27 +0200
committerwiseoldman95 <softwatt@gmx.com>2015-05-03 09:49:06 +0200
commit599ad97b65139ad450e6f89e39b787c881f76672 (patch)
tree6976cddd3fc8b81fe0853bf3b6da019c5f9b5c24 /src/Mobs/Path.h
parentMerge pull request #1925 from SafwatHalaby/PathFinder_Optimze (diff)
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Diffstat (limited to 'src/Mobs/Path.h')
-rw-r--r--src/Mobs/Path.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Mobs/Path.h b/src/Mobs/Path.h
index 9927d0a34..1bce0ace0 100644
--- a/src/Mobs/Path.h
+++ b/src/Mobs/Path.h
@@ -52,7 +52,7 @@ public:
@param a_EndingPoint "The block where the Zombie's knees want to be".
@param a_MaxSteps The maximum steps before giving up. */
cPath(
- cChunk * a_Chunk,
+ cChunk & a_Chunk,
const Vector3d & a_StartingPoint, const Vector3d & a_EndingPoint, int a_MaxSteps,
double a_BoundingBoxWidth = 1, double a_BoundingBoxHeight = 2,
int a_MaxUp = 1, int a_MaxDown = 1
@@ -62,7 +62,7 @@ public:
~cPath();
/** Performs part of the path calculation and returns true if the path computation has finished. */
- ePathFinderStatus Step(cChunk * a_Chunk);
+ ePathFinderStatus Step(cChunk & a_Chunk);
/* Point retrieval functions, inlined for performance. */
/** Returns the next point in the path. */