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authorGargaj <gargaj@conspiracy.hu>2015-11-14 16:42:26 +0100
committerGargaj <gargaj@conspiracy.hu>2015-11-23 22:20:31 +0100
commit853e6e6882969f24547d782d42a3c19df4395064 (patch)
tree5ebe9e808e82c22a427429881526fb0ce390deb4 /src/Mobs/Sheep.h
parentFixed display of helpmessage (diff)
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Diffstat (limited to 'src/Mobs/Sheep.h')
-rw-r--r--src/Mobs/Sheep.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/Mobs/Sheep.h b/src/Mobs/Sheep.h
index b6c99ac2a..ff7632eb7 100644
--- a/src/Mobs/Sheep.h
+++ b/src/Mobs/Sheep.h
@@ -26,7 +26,10 @@ public:
virtual void OnRightClicked(cPlayer & a_Player) override;
virtual void Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk) override;
- virtual const cItem GetFollowedItem(void) const override { return cItem(E_ITEM_WHEAT); }
+ virtual void GetFollowedItems(cItems & a_Items) override
+ {
+ a_Items.Add(E_ITEM_WHEAT);
+ }
/** Generates a random color for the sheep like the vanilla server.
The percent's where used are from the wiki: http://minecraft.gamepedia.com/Sheep#Breeding */