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author | Mattes D <github@xoft.cz> | 2014-07-13 11:04:24 +0200 |
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committer | Mattes D <github@xoft.cz> | 2014-07-13 11:04:24 +0200 |
commit | 48b5c11022a1140ff36d853eba391320da6e3983 (patch) | |
tree | 9d13c3e0537c5eca0a030889ec2f167359375d73 /src/Mobs/Sheep.h | |
parent | Merge pull request #1166 from Howaner/GlobalFixes (diff) | |
parent | Changed comments. (diff) | |
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Diffstat (limited to 'src/Mobs/Sheep.h')
-rw-r--r-- | src/Mobs/Sheep.h | 19 |
1 files changed, 15 insertions, 4 deletions
diff --git a/src/Mobs/Sheep.h b/src/Mobs/Sheep.h index 402e8e61c..5ffd3e4fe 100644 --- a/src/Mobs/Sheep.h +++ b/src/Mobs/Sheep.h @@ -13,21 +13,32 @@ class cSheep : typedef cPassiveMonster super; public: - cSheep(int a_Color); - + + /** The number is the color of the sheep. + Use E_META_WOOL_* constants for the wool color. + If you type -1, the server will generate a random color + with the GenerateNaturalRandomColor() function. */ + cSheep(int a_Color = -1); + CLASS_PROTODEF(cSheep); - + virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; virtual void OnRightClicked(cPlayer & a_Player) override; virtual void Tick(float a_Dt, cChunk & a_Chunk) override; virtual const cItem GetFollowedItem(void) const override { return cItem(E_ITEM_WHEAT); } + /** Generates a random color for the sheep like the vanilla server. + The percent's where used are from the wiki: http://minecraft.gamepedia.com/Sheep#Breeding */ + static NIBBLETYPE GenerateNaturalRandomColor(void); + bool IsSheared(void) const { return m_IsSheared; } + void SetSheared(bool a_IsSheared) { m_IsSheared = a_IsSheared; } + int GetFurColor(void) const { return m_WoolColor; } + void SetFurColor(int a_WoolColor) { m_WoolColor = a_WoolColor; } private: - bool m_IsSheared; int m_WoolColor; int m_TimeToStopEating; |