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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2014-07-18 11:47:00 +0200
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2014-07-18 11:47:00 +0200
commitf1be1eb6743700515de3a522898ba99680cf24c0 (patch)
tree8659ffc129ddd0343d483f882462a3d81c23f86e /src/Mobs/Skeleton.cpp
parentMCServer supports Minecraft v1.7.10 (diff)
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-rw-r--r--src/Mobs/Skeleton.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Mobs/Skeleton.cpp b/src/Mobs/Skeleton.cpp
index 2f57bedeb..cd707f4bb 100644
--- a/src/Mobs/Skeleton.cpp
+++ b/src/Mobs/Skeleton.cpp
@@ -48,7 +48,7 @@ void cSkeleton::GetDrops(cItems & a_Drops, cEntity * a_Killer)
-void cSkeleton::MoveToPosition(const Vector3f & a_Position)
+void cSkeleton::MoveToPosition(const Vector3d & a_Position)
{
// If the destination is sufficiently skylight challenged AND the skeleton isn't on fire then block the movement
if (