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author | Mattes D <github@xoft.cz> | 2014-07-24 22:28:42 +0200 |
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committer | Mattes D <github@xoft.cz> | 2014-07-24 22:28:42 +0200 |
commit | 741fd41781d455c2b8e821bf2a1211a734afbd24 (patch) | |
tree | 1fa7a405639450c289090e0412f092bc92b6dfbe /src/Mobs/Skeleton.h | |
parent | Added a queue for setting chunk data. (diff) | |
parent | Made redundant semi not an error, fixed one more. (diff) | |
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Diffstat (limited to 'src/Mobs/Skeleton.h')
-rw-r--r-- | src/Mobs/Skeleton.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Mobs/Skeleton.h b/src/Mobs/Skeleton.h index 9a121ef48..577588b32 100644 --- a/src/Mobs/Skeleton.h +++ b/src/Mobs/Skeleton.h @@ -15,7 +15,7 @@ class cSkeleton : public: cSkeleton(bool IsWither); - CLASS_PROTODEF(cSkeleton); + CLASS_PROTODEF(cSkeleton) virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; virtual void MoveToPosition(const Vector3d & a_Position) override; @@ -24,7 +24,7 @@ public: virtual bool IsUndead(void) override { return true; } - bool IsWither(void) const { return m_bIsWither; }; + bool IsWither(void) const { return m_bIsWither; } private: |