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author | daniel0916 <theschokolps@gmail.com> | 2014-04-07 20:12:17 +0200 |
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committer | daniel0916 <theschokolps@gmail.com> | 2014-04-07 20:12:17 +0200 |
commit | 2e9754ac1cf0537c12ab7974cf55c451c0724540 (patch) | |
tree | 713c5b8c8f22f77893b30b9c8cefca4a7c491483 /src/Mobs/Villager.h | |
parent | Fixed merge conflict (diff) | |
parent | Fixed some more minor issues with the redstone simulator. (diff) | |
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Diffstat (limited to 'src/Mobs/Villager.h')
-rw-r--r-- | src/Mobs/Villager.h | 26 |
1 files changed, 25 insertions, 1 deletions
diff --git a/src/Mobs/Villager.h b/src/Mobs/Villager.h index 4cd9aaa8e..5bba4d4ba 100644 --- a/src/Mobs/Villager.h +++ b/src/Mobs/Villager.h @@ -29,12 +29,36 @@ public: CLASS_PROTODEF(cVillager); + // cEntity overrides virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override; - int GetVilType(void) const { return m_Type; } + virtual void Tick (float a_Dt, cChunk & a_Chunk) override; + + // cVillager functions + /** return true if the given blocktype are: crops, potatoes or carrots.*/ + bool IsBlockFarmable(BLOCKTYPE a_BlockType); + + ////////////////////////////////////////////////////////////////// + // Farmer functions + /** It searches in a 11x7x11 area for crops. If it found some it will navigate to them.*/ + void HandleFarmerPrepareFarmCrops(); + + /** Looks if the farmer has reached it's destination, and if it's still crops and the destination is closer then 2 blocks it will harvest them.*/ + void HandleFarmerTryHarvestCrops(); + + /** Replaces the crops he harvested.*/ + void HandleFarmerPlaceCrops(); + + // Get and set functions. + int GetVilType(void) const { return m_Type; } + Vector3i GetCropsPos(void) const { return m_CropsPos; } + bool DoesHaveActionActivated(void) const { return m_VillagerAction; } private: + int m_ActionCountDown; int m_Type; + bool m_VillagerAction; + Vector3i m_CropsPos; } ; |