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authorjfhumann <j.f.humann@gmail.com>2014-04-18 21:44:58 +0200
committerjfhumann <j.f.humann@gmail.com>2014-04-18 21:44:58 +0200
commit67344a378210b1f9c21a50f02e1ff2459be66d5f (patch)
treed775281489827d49139ee3e23fba87a1d079cf89 /src/Mobs/Wolf.cpp
parentDid some static analysis, fixed some bugs and optimized a lot of code (diff)
parentAdded performance test of the nether fort generator. (diff)
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Diffstat (limited to '')
-rw-r--r--src/Mobs/Wolf.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Mobs/Wolf.cpp b/src/Mobs/Wolf.cpp
index 0d3619166..f02b8a4fc 100644
--- a/src/Mobs/Wolf.cpp
+++ b/src/Mobs/Wolf.cpp
@@ -75,12 +75,12 @@ void cWolf::OnRightClicked(cPlayer & a_Player)
SetMaxHealth(20);
SetIsTame(true);
SetOwner(a_Player.GetName());
- m_World->BroadcastEntityStatus(*this, ENTITY_STATUS_WOLF_TAMED);
+ m_World->BroadcastEntityStatus(*this, esWolfTamed);
m_World->BroadcastParticleEffect("heart", (float) GetPosX(), (float) GetPosY(), (float) GetPosZ(), 0, 0, 0, 0, 5);
}
else
{
- m_World->BroadcastEntityStatus(*this, ENTITY_STATUS_WOLF_TAMING);
+ m_World->BroadcastEntityStatus(*this, esWolfTaming);
m_World->BroadcastParticleEffect("smoke", (float) GetPosX(), (float) GetPosY(), (float) GetPosZ(), 0, 0, 0, 0, 5);
}
}