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authorHowaner <franzi.moos@googlemail.com>2014-07-26 13:27:27 +0200
committerHowaner <franzi.moos@googlemail.com>2014-07-26 13:27:27 +0200
commitef4d68adfd70488df0887f3a5fba1c9aad7a0108 (patch)
tree1ea3acb0e6b16e8badf7d1d56301bf3dd3a5d99e /src/Mobs/ZombiePigman.h
parentAdd armor items directly to the armor slots. (diff)
parentGit: Ignore AllFiles.lst (generated by cmake) (diff)
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Diffstat (limited to 'src/Mobs/ZombiePigman.h')
-rw-r--r--src/Mobs/ZombiePigman.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/Mobs/ZombiePigman.h b/src/Mobs/ZombiePigman.h
index a2ebc87cb..bae0115eb 100644
--- a/src/Mobs/ZombiePigman.h
+++ b/src/Mobs/ZombiePigman.h
@@ -14,10 +14,12 @@ class cZombiePigman :
public:
cZombiePigman(void);
- CLASS_PROTODEF(cZombiePigman);
+ CLASS_PROTODEF(cZombiePigman)
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
virtual void KilledBy(TakeDamageInfo & a_TDI) override;
+
+ virtual bool IsUndead(void) override { return true; }
} ;