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author | TheJumper <maximilian.springer@web.de> | 2014-02-22 22:57:40 +0100 |
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committer | TheJumper <maximilian.springer@web.de> | 2014-02-22 22:57:40 +0100 |
commit | 90574d083da08ccd6699bdad403601e282d73b89 (patch) | |
tree | c067f5041bab30081d31ae9b7b9858c00709ba9b /src/Mobs/Zombiepigman.cpp | |
parent | Fixed Looting segment fault - a_Killer can be NULL (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Mobs/Zombiepigman.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Mobs/Zombiepigman.cpp b/src/Mobs/Zombiepigman.cpp index 5492068c9..3ecc65fed 100644 --- a/src/Mobs/Zombiepigman.cpp +++ b/src/Mobs/Zombiepigman.cpp @@ -29,8 +29,8 @@ void cZombiePigman::GetDrops(cItems & a_Drops, cEntity * a_Killer) cItems RareDrops; RareDrops.Add(cItem(E_ITEM_GOLD)); - if (!GetEquippedWeapon().IsEmpty()) RareDrops.Add(GetEquippedWeapon()); AddRandomRareDropItem(a_Drops, RareDrops, LootingLevel); + AddRandomArmorDropItem(a_Drops, LootingLevel); } |