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author | archshift <admin@archshift.com> | 2014-09-03 08:21:08 +0200 |
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committer | archshift <admin@archshift.com> | 2014-09-03 08:21:08 +0200 |
commit | 34d6f0713e94b5cb3424be6ed3374afaeca5526b (patch) | |
tree | 202e99e8d7e0f222d62e6fc7c6403b2853d12805 /src/Mobs | |
parent | EntityEffect.cpp: Enable 1.8's leaping potion (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Mobs/Sheep.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/Mobs/Sheep.cpp b/src/Mobs/Sheep.cpp index 9fb47201d..3be688b43 100644 --- a/src/Mobs/Sheep.cpp +++ b/src/Mobs/Sheep.cpp @@ -39,6 +39,13 @@ void cSheep::GetDrops(cItems & a_Drops, cEntity * a_Killer) { a_Drops.push_back(cItem(E_BLOCK_WOOL, 1, m_WoolColor)); } + + int LootingLevel = 0; + if (a_Killer != NULL) + { + LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting); + } + AddRandomDropItem(a_Drops, 1, 3 + LootingLevel, IsOnFire() ? E_ITEM_MUTTON : E_ITEM_RAW_MUTTON); } |