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authorTiger Wang <ziwei.tiger@hotmail.co.uk>2016-08-20 14:34:29 +0200
committerTiger Wang <ziwei.tiger@hotmail.co.uk>2016-08-20 14:34:29 +0200
commit7175b9e435a54cff33914d21384625a445cc5cf0 (patch)
tree7feb44f1e8e4ed7ea4d5bf0ba1d173abd3417f34 /src/NetherPortalScanner.cpp
parentAdded cWorld:SetSpawn() API and Lua binding (#3316) (diff)
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Diffstat (limited to '')
-rw-r--r--src/NetherPortalScanner.cpp47
1 files changed, 42 insertions, 5 deletions
diff --git a/src/NetherPortalScanner.cpp b/src/NetherPortalScanner.cpp
index cebf09ceb..0d1124060 100644
--- a/src/NetherPortalScanner.cpp
+++ b/src/NetherPortalScanner.cpp
@@ -10,8 +10,9 @@
-cNetherPortalScanner::cNetherPortalScanner(cEntity * a_MovingEntity, cWorld * a_DestinationWorld, Vector3d a_DestPosition, int a_MaxY) :
- m_Entity(a_MovingEntity),
+cNetherPortalScanner::cNetherPortalScanner(UInt32 a_MovingEntityID, eDimension a_PreviousDimension, cWorld * a_DestinationWorld, Vector3d a_DestPosition, int a_MaxY) :
+ m_EntityID(a_MovingEntityID),
+ m_PreviousDimension(a_PreviousDimension),
m_World(a_DestinationWorld),
m_FoundPortal(false),
m_BuildPlatform(true),
@@ -31,7 +32,13 @@ cNetherPortalScanner::cNetherPortalScanner(cEntity * a_MovingEntity, cWorld * a_
Add(x, z);
}
}
- Enable(*a_DestinationWorld->GetChunkMap());
+
+ a_DestinationWorld->QueueTask(
+ [this](cWorld & a_World)
+ {
+ Enable(*a_World.GetChunkMap());
+ }
+ );
}
@@ -289,8 +296,38 @@ void cNetherPortalScanner::OnDisabled(void)
Position.z += OutOffset;
}
- LOGD("Placing player at {%f, %f, %f}", Position.x, Position.y, Position.z);
- m_Entity->ScheduleMoveToWorld(m_World, Position, true);
+ Position.y++;
+
+ class cCallback : public cEntityCallback
+ {
+ public:
+ cCallback(const eDimension & a_PreviousDimension, const Vector3d & a_Position) :
+ m_PreviousDimension(a_PreviousDimension),
+ m_Position(a_Position)
+ {
+ }
+
+ virtual bool Item(cEntity * a_Entity) override
+ {
+ a_Entity->OnPostWorldTravel(m_PreviousDimension, m_Position);
+ return true;
+ }
+
+ private:
+ const eDimension & m_PreviousDimension;
+ const Vector3d & m_Position;
+ };
+
+ m_World->QueueTask(
+ [PreviousDimension = m_PreviousDimension, Position, EntityID = m_EntityID](cWorld & a_World)
+ {
+ LOGD("Placing player at {%f, %f, %f}", Position.x, Position.y, Position.z);
+
+ cCallback CB(PreviousDimension, Position);
+ a_World.DoWithEntityByID(EntityID, CB);
+ }
+ );
+
delete this;
}