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authordaniel0916 <theschokolps@gmail.com>2014-04-07 20:12:17 +0200
committerdaniel0916 <theschokolps@gmail.com>2014-04-07 20:12:17 +0200
commit2e9754ac1cf0537c12ab7974cf55c451c0724540 (patch)
tree713c5b8c8f22f77893b30b9c8cefca4a7c491483 /src/Protocol/Protocol.h
parentFixed merge conflict (diff)
parentFixed some more minor issues with the redstone simulator. (diff)
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Diffstat (limited to 'src/Protocol/Protocol.h')
-rw-r--r--src/Protocol/Protocol.h43
1 files changed, 30 insertions, 13 deletions
diff --git a/src/Protocol/Protocol.h b/src/Protocol/Protocol.h
index 1bc5d528e..939170f0e 100644
--- a/src/Protocol/Protocol.h
+++ b/src/Protocol/Protocol.h
@@ -12,6 +12,8 @@
#include "../Defines.h"
#include "../Endianness.h"
+#include "../Scoreboard.h"
+#include "../Map.h"
@@ -23,10 +25,12 @@ class cWindow;
class cInventory;
class cPawn;
class cPickup;
+class cPainting;
class cWorld;
class cMonster;
class cChunkDataSerializer;
class cFallingBlock;
+class cCompositeChat;
@@ -48,7 +52,7 @@ public:
virtual ~cProtocol() {}
/// Called when client sends some data
- virtual void DataReceived(const char * a_Data, int a_Size) = 0;
+ virtual void DataReceived(const char * a_Data, size_t a_Size) = 0;
// Sending stuff to clients (alphabetically sorted):
virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle) = 0;
@@ -57,6 +61,7 @@ public:
virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0;
virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) = 0;
virtual void SendChat (const AString & a_Message) = 0;
+ virtual void SendChat (const cCompositeChat & a_Message) = 0;
virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) = 0;
virtual void SendCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player) = 0;
virtual void SendDestroyEntity (const cEntity & a_Entity) = 0;
@@ -78,6 +83,10 @@ public:
virtual void SendInventorySlot (char a_WindowID, short a_SlotNum, const cItem & a_Item) = 0;
virtual void SendKeepAlive (int a_PingID) = 0;
virtual void SendLogin (const cPlayer & a_Player, const cWorld & a_World) = 0;
+ virtual void SendMapColumn (int a_ID, int a_X, int a_Y, const Byte * a_Colors, unsigned int a_Length) = 0;
+ virtual void SendMapDecorators (int a_ID, const cMapDecoratorList & a_Decorators) = 0;
+ virtual void SendMapInfo (int a_ID, unsigned int a_Scale) = 0;
+ virtual void SendPaintingSpawn (const cPainting & a_Painting) = 0;
virtual void SendPickupSpawn (const cPickup & a_Pickup) = 0;
virtual void SendPlayerAbilities (void) = 0;
virtual void SendEntityAnimation (const cEntity & a_Entity, char a_Animation) = 0;
@@ -92,6 +101,9 @@ public:
virtual void SendRespawn (void) = 0;
virtual void SendExperience (void) = 0;
virtual void SendExperienceOrb (const cExpOrb & a_ExpOrb) = 0;
+ virtual void SendScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) = 0;
+ virtual void SendScoreUpdate (const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode) = 0;
+ virtual void SendDisplayObjective (const AString & a_Objective, cScoreboard::eDisplaySlot a_Display) = 0;
virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) = 0; // a_Src coords are Block * 8
virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) = 0;
virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) = 0;
@@ -120,7 +132,7 @@ protected:
cCriticalSection m_CSPacket; //< Each SendXYZ() function must acquire this CS in order to send the whole packet at once
/// A generic data-sending routine, all outgoing packet data needs to be routed through this so that descendants may override it
- virtual void SendData(const char * a_Data, int a_Size) = 0;
+ virtual void SendData(const char * a_Data, size_t a_Size) = 0;
/// Called after writing each packet, enables descendants to flush their buffers
virtual void Flush(void) {};
@@ -131,10 +143,15 @@ protected:
SendData((const char *)&a_Value, 1);
}
+ void WriteChar(char a_Value)
+ {
+ SendData(&a_Value, 1);
+ }
+
void WriteShort(short a_Value)
{
- a_Value = htons(a_Value);
- SendData((const char *)&a_Value, 2);
+ u_short Value = htons((u_short)a_Value);
+ SendData((const char *)&Value, 2);
}
/*
@@ -147,8 +164,8 @@ protected:
void WriteInt(int a_Value)
{
- a_Value = htonl(a_Value);
- SendData((const char *)&a_Value, 4);
+ u_long Value = htonl((u_long)a_Value);
+ SendData((const char *)&Value, 4);
}
void WriteUInt(unsigned int a_Value)
@@ -159,19 +176,19 @@ protected:
void WriteInt64 (Int64 a_Value)
{
- a_Value = HostToNetwork8(&a_Value);
- SendData((const char *)&a_Value, 8);
+ UInt64 Value = HostToNetwork8(&a_Value);
+ SendData((const char *)&Value, 8);
}
void WriteFloat (float a_Value)
{
- unsigned int val = HostToNetwork4(&a_Value);
+ UInt32 val = HostToNetwork4(&a_Value);
SendData((const char *)&val, 4);
}
void WriteDouble(double a_Value)
{
- unsigned long long val = HostToNetwork8(&a_Value);
+ UInt64 val = HostToNetwork8(&a_Value);
SendData((const char *)&val, 8);
}
@@ -179,7 +196,7 @@ protected:
{
AString UTF16;
UTF8ToRawBEUTF16(a_Value.c_str(), a_Value.length(), UTF16);
- WriteShort((unsigned short)(UTF16.size() / 2));
+ WriteShort((short)(UTF16.size() / 2));
SendData(UTF16.data(), UTF16.size());
}
@@ -199,7 +216,7 @@ protected:
{
// A 32-bit integer can be encoded by at most 5 bytes:
unsigned char b[5];
- int idx = 0;
+ size_t idx = 0;
do
{
b[idx] = (a_Value & 0x7f) | ((a_Value > 0x7f) ? 0x80 : 0x00);
@@ -212,7 +229,7 @@ protected:
void WriteVarUTF8String(const AString & a_String)
{
- WriteVarInt(a_String.size());
+ WriteVarInt((UInt32)a_String.size());
SendData(a_String.data(), a_String.size());
}
} ;