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authorTycho <work.tycho+git@gmail.com>2014-04-05 23:12:17 +0200
committerTycho <work.tycho+git@gmail.com>2014-04-05 23:12:17 +0200
commit23395a5ce1daab24465d607575c09e06e5b7c449 (patch)
tree18555c220fc6e602b071a935b190ef25444f18a9 /src/Protocol/Protocol125.cpp
parentFixed tolua++ override support (diff)
parentFixed Endiannes conversion routines for floats and doubles. (diff)
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Diffstat (limited to 'src/Protocol/Protocol125.cpp')
-rw-r--r--src/Protocol/Protocol125.cpp170
1 files changed, 79 insertions, 91 deletions
diff --git a/src/Protocol/Protocol125.cpp b/src/Protocol/Protocol125.cpp
index 69f4934d8..bf946ef19 100644
--- a/src/Protocol/Protocol125.cpp
+++ b/src/Protocol/Protocol125.cpp
@@ -161,8 +161,8 @@ void cProtocol125::SendBlockAction(int a_BlockX, int a_BlockY, int a_BlockZ, cha
WriteInt (a_BlockX);
WriteShort((short)a_BlockY);
WriteInt (a_BlockZ);
- WriteByte (a_Byte1);
- WriteByte (a_Byte2);
+ WriteChar (a_Byte1);
+ WriteChar (a_Byte2);
Flush();
}
@@ -209,12 +209,12 @@ void cProtocol125::SendBlockChanges(int a_ChunkX, int a_ChunkZ, const sSetBlockV
WriteByte (PACKET_MULTI_BLOCK);
WriteInt (a_ChunkX);
WriteInt (a_ChunkZ);
- WriteShort((unsigned short)a_Changes.size());
- WriteUInt (sizeof(int) * a_Changes.size());
+ WriteShort((short)a_Changes.size());
+ WriteUInt ((UInt32)(4 * a_Changes.size()));
for (sSetBlockVector::const_iterator itr = a_Changes.begin(), end = a_Changes.end(); itr != end; ++itr)
{
- unsigned int Coords = itr->y | (itr->z << 8) | (itr->x << 12);
- unsigned int Blocks = itr->BlockMeta | (itr->BlockType << 4);
+ UInt32 Coords = ((UInt32)itr->y) | ((UInt32)(itr->z << 8)) | ((UInt32)(itr->x << 12));
+ UInt32 Blocks = ((UInt32)itr->BlockMeta) | ((UInt32)(itr->BlockType << 4));
WriteUInt(Coords << 16 | Blocks);
}
Flush();
@@ -239,32 +239,11 @@ void cProtocol125::SendChat(const AString & a_Message)
void cProtocol125::SendChat(const cCompositeChat & a_Message)
{
// This version doesn't support composite messages, just extract each part's text and use it:
- AString Msg;
- const cCompositeChat::cParts & Parts = a_Message.GetParts();
- for (cCompositeChat::cParts::const_iterator itr = Parts.begin(), end = Parts.end(); itr != end; ++itr)
- {
- switch ((*itr)->m_PartType)
- {
- case cCompositeChat::ptText:
- case cCompositeChat::ptClientTranslated:
- case cCompositeChat::ptRunCommand:
- case cCompositeChat::ptSuggestCommand:
- {
- Msg.append((*itr)->m_Text);
- break;
- }
- case cCompositeChat::ptUrl:
- {
- Msg.append(((cCompositeChat::cUrlPart *)(*itr))->m_Url);
- break;
- }
- } // switch (PartType)
- } // for itr - Parts[]
// Send the message:
cCSLock Lock(m_CSPacket);
WriteByte (PACKET_CHAT);
- WriteString(Msg);
+ WriteString(a_Message.ExtractText());
Flush();
}
@@ -346,8 +325,8 @@ void cProtocol125::SendEntityEffect(const cEntity & a_Entity, int a_EffectID, in
cCSLock Lock(m_CSPacket);
WriteByte (PACKET_ENTITY_EFFECT);
WriteInt (a_Entity.GetUniqueID());
- WriteByte (a_EffectID);
- WriteByte (a_Amplifier);
+ WriteByte ((Byte)a_EffectID);
+ WriteByte ((Byte)a_Amplifier);
WriteShort(a_Duration);
Flush();
}
@@ -378,7 +357,7 @@ void cProtocol125::SendEntityHeadLook(const cEntity & a_Entity)
cCSLock Lock(m_CSPacket);
WriteByte(PACKET_ENT_HEAD_LOOK);
WriteInt (a_Entity.GetUniqueID());
- WriteByte((char)((a_Entity.GetHeadYaw() / 360.f) * 256));
+ WriteChar((char)((a_Entity.GetHeadYaw() / 360.f) * 256));
Flush();
}
@@ -393,8 +372,8 @@ void cProtocol125::SendEntityLook(const cEntity & a_Entity)
cCSLock Lock(m_CSPacket);
WriteByte(PACKET_ENT_LOOK);
WriteInt (a_Entity.GetUniqueID());
- WriteByte((char)((a_Entity.GetYaw() / 360.f) * 256));
- WriteByte((char)((a_Entity.GetPitch() / 360.f) * 256));
+ WriteChar((char)((a_Entity.GetYaw() / 360.f) * 256));
+ WriteChar((char)((a_Entity.GetPitch() / 360.f) * 256));
Flush();
}
@@ -442,9 +421,9 @@ void cProtocol125::SendEntityRelMove(const cEntity & a_Entity, char a_RelX, char
cCSLock Lock(m_CSPacket);
WriteByte(PACKET_ENT_REL_MOVE);
WriteInt (a_Entity.GetUniqueID());
- WriteByte(a_RelX);
- WriteByte(a_RelY);
- WriteByte(a_RelZ);
+ WriteChar(a_RelX);
+ WriteChar(a_RelY);
+ WriteChar(a_RelZ);
Flush();
}
@@ -459,11 +438,11 @@ void cProtocol125::SendEntityRelMoveLook(const cEntity & a_Entity, char a_RelX,
cCSLock Lock(m_CSPacket);
WriteByte(PACKET_ENT_REL_MOVE_LOOK);
WriteInt (a_Entity.GetUniqueID());
- WriteByte(a_RelX);
- WriteByte(a_RelY);
- WriteByte(a_RelZ);
- WriteByte((char)((a_Entity.GetYaw() / 360.f) * 256));
- WriteByte((char)((a_Entity.GetPitch() / 360.f) * 256));
+ WriteChar(a_RelX);
+ WriteChar(a_RelY);
+ WriteChar(a_RelZ);
+ WriteChar((char)((a_Entity.GetYaw() / 360.f) * 256));
+ WriteChar((char)((a_Entity.GetPitch() / 360.f) * 256));
Flush();
}
@@ -476,7 +455,7 @@ void cProtocol125::SendEntityStatus(const cEntity & a_Entity, char a_Status)
cCSLock Lock(m_CSPacket);
WriteByte(PACKET_ENT_STATUS);
WriteInt (a_Entity.GetUniqueID());
- WriteByte(a_Status);
+ WriteChar(a_Status);
Flush();
}
@@ -509,7 +488,7 @@ void cProtocol125::SendExplosion(double a_BlockX, double a_BlockY, double a_Bloc
WriteDouble (a_BlockY);
WriteDouble (a_BlockZ);
WriteFloat (a_Radius);
- WriteInt (a_BlocksAffected.size());
+ WriteInt ((Int32)a_BlocksAffected.size());
int BlockX = (int)a_BlockX;
int BlockY = (int)a_BlockY;
int BlockZ = (int)a_BlockZ;
@@ -534,7 +513,7 @@ void cProtocol125::SendGameMode(eGameMode a_GameMode)
cCSLock Lock(m_CSPacket);
WriteByte(PACKET_CHANGE_GAME_STATE);
WriteByte(3);
- WriteByte((char)a_GameMode);
+ WriteChar((char)a_GameMode);
Flush();
}
@@ -559,7 +538,7 @@ void cProtocol125::SendHealth(void)
cCSLock Lock(m_CSPacket);
WriteByte (PACKET_UPDATE_HEALTH);
WriteShort((short)m_Client->GetPlayer()->GetHealth());
- WriteShort(m_Client->GetPlayer()->GetFoodLevel());
+ WriteShort((short)m_Client->GetPlayer()->GetFoodLevel());
WriteFloat((float)m_Client->GetPlayer()->GetFoodSaturationLevel());
Flush();
}
@@ -572,7 +551,7 @@ void cProtocol125::SendInventorySlot(char a_WindowID, short a_SlotNum, const cIt
{
cCSLock Lock(m_CSPacket);
WriteByte (PACKET_INVENTORY_SLOT);
- WriteByte (a_WindowID);
+ WriteChar (a_WindowID);
WriteShort(a_SlotNum);
WriteItem (a_Item);
Flush();
@@ -621,17 +600,14 @@ void cProtocol125::SendMapColumn(int a_ID, int a_X, int a_Y, const Byte * a_Colo
WriteByte (PACKET_ITEM_DATA);
WriteShort(E_ITEM_MAP);
- WriteShort(a_ID);
- WriteShort(3 + a_Length);
+ WriteShort((short)a_ID);
+ WriteShort((short)(3 + a_Length));
WriteByte(0);
- WriteByte(a_X);
- WriteByte(a_Y);
+ WriteChar((char)a_X);
+ WriteChar((char)a_Y);
- for (unsigned int i = 0; i < a_Length; ++i)
- {
- WriteByte(a_Colors[i]);
- }
+ SendData((const char *)a_Colors, a_Length);
Flush();
}
@@ -646,16 +622,16 @@ void cProtocol125::SendMapDecorators(int a_ID, const cMapDecoratorList & a_Decor
WriteByte (PACKET_ITEM_DATA);
WriteShort(E_ITEM_MAP);
- WriteShort(a_ID);
- WriteShort(1 + (3 * a_Decorators.size()));
+ WriteShort((short)a_ID);
+ WriteShort((short)(1 + (3 * a_Decorators.size())));
WriteByte(1);
for (cMapDecoratorList::const_iterator it = a_Decorators.begin(); it != a_Decorators.end(); ++it)
{
- WriteByte((it->GetType() << 4) | (it->GetRot() & 0xf));
- WriteByte(it->GetPixelX());
- WriteByte(it->GetPixelZ());
+ WriteByte((Byte)(it->GetType() << 4) | (it->GetRot() & 0xf));
+ WriteByte((Byte)it->GetPixelX());
+ WriteByte((Byte)it->GetPixelZ());
}
Flush();
@@ -672,7 +648,7 @@ void cProtocol125::SendPickupSpawn(const cPickup & a_Pickup)
WriteByte (PACKET_PICKUP_SPAWN);
WriteInt (a_Pickup.GetUniqueID());
WriteShort (a_Pickup.GetItem().m_ItemType);
- WriteByte (a_Pickup.GetItem().m_ItemCount);
+ WriteChar (a_Pickup.GetItem().m_ItemCount);
WriteShort (a_Pickup.GetItem().m_ItemDamage);
WriteVectorI((Vector3i)(a_Pickup.GetPosition() * 32));
WriteByte ((char)(a_Pickup.GetSpeed().x * 8));
@@ -690,7 +666,7 @@ void cProtocol125::SendEntityAnimation(const cEntity & a_Entity, char a_Animatio
cCSLock Lock(m_CSPacket);
WriteByte(PACKET_ANIMATION);
WriteInt (a_Entity.GetUniqueID());
- WriteByte(a_Animation);
+ WriteChar(a_Animation);
Flush();
}
@@ -784,8 +760,8 @@ void cProtocol125::SendPlayerSpawn(const cPlayer & a_Player)
WriteInt ((int)(a_Player.GetPosX() * 32));
WriteInt ((int)(a_Player.GetPosY() * 32));
WriteInt ((int)(a_Player.GetPosZ() * 32));
- WriteByte ((char)((a_Player.GetYaw() / 360.f) * 256));
- WriteByte ((char)((a_Player.GetPitch() / 360.f) * 256));
+ WriteChar ((char)((a_Player.GetYaw() / 360.f) * 256));
+ WriteChar ((char)((a_Player.GetPitch() / 360.f) * 256));
WriteShort (HeldItem.IsEmpty() ? 0 : HeldItem.m_ItemType);
Flush();
}
@@ -811,9 +787,9 @@ void cProtocol125::SendPluginMessage(const AString & a_Channel, const AString &
void cProtocol125::SendRemoveEntityEffect(const cEntity & a_Entity, int a_EffectID)
{
cCSLock Lock(m_CSPacket);
- WriteByte (PACKET_REMOVE_ENTITY_EFFECT);
- WriteInt (a_Entity.GetUniqueID());
- WriteByte (a_EffectID);
+ WriteByte(PACKET_REMOVE_ENTITY_EFFECT);
+ WriteInt (a_Entity.GetUniqueID());
+ WriteChar((char)a_EffectID);
Flush();
}
@@ -827,7 +803,7 @@ void cProtocol125::SendRespawn(void)
WriteByte (PACKET_RESPAWN);
WriteInt ((int)(m_Client->GetPlayer()->GetWorld()->GetDimension()));
WriteByte (2); // TODO: Difficulty; 2 = Normal
- WriteByte ((char)m_Client->GetPlayer()->GetGameMode());
+ WriteChar ((char)m_Client->GetPlayer()->GetGameMode());
WriteShort (256); // Current world height
WriteString("default");
}
@@ -858,7 +834,7 @@ void cProtocol125::SendExperienceOrb(const cExpOrb & a_ExpOrb)
WriteInt((int) a_ExpOrb.GetPosX());
WriteInt((int) a_ExpOrb.GetPosY());
WriteInt((int) a_ExpOrb.GetPosZ());
- WriteShort(a_ExpOrb.GetReward());
+ WriteShort((short)a_ExpOrb.GetReward());
Flush();
}
@@ -899,7 +875,7 @@ void cProtocol125::SendSpawnMob(const cMonster & a_Mob)
cCSLock Lock(m_CSPacket);
WriteByte (PACKET_SPAWN_MOB);
WriteInt (a_Mob.GetUniqueID());
- WriteByte (a_Mob.GetMobType());
+ WriteByte ((Byte)a_Mob.GetMobType());
WriteVectorI((Vector3i)(a_Mob.GetPosition() * 32));
WriteByte (0);
WriteByte (0);
@@ -924,7 +900,7 @@ void cProtocol125::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType,
cCSLock Lock(m_CSPacket);
WriteByte(PACKET_SPAWN_OBJECT);
WriteInt (a_Entity.GetUniqueID());
- WriteByte(a_ObjectType);
+ WriteChar(a_ObjectType);
WriteInt ((int)(a_Entity.GetPosX() * 32));
WriteInt ((int)(a_Entity.GetPosY() * 32));
WriteInt ((int)(a_Entity.GetPosZ() * 32));
@@ -949,7 +925,7 @@ void cProtocol125::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleTyp
cCSLock Lock(m_CSPacket);
WriteByte (PACKET_SPAWN_OBJECT);
WriteInt (a_Vehicle.GetUniqueID());
- WriteByte (a_VehicleType);
+ WriteChar (a_VehicleType);
WriteInt ((int)(a_Vehicle.GetPosX() * 32));
WriteInt ((int)(a_Vehicle.GetPosY() * 32));
WriteInt ((int)(a_Vehicle.GetPosZ() * 32));
@@ -987,8 +963,8 @@ void cProtocol125::SendTeleportEntity(const cEntity & a_Entity)
WriteInt ((int)(floor(a_Entity.GetPosX() * 32)));
WriteInt ((int)(floor(a_Entity.GetPosY() * 32)));
WriteInt ((int)(floor(a_Entity.GetPosZ() * 32)));
- WriteByte ((char)((a_Entity.GetYaw() / 360.f) * 256));
- WriteByte ((char)((a_Entity.GetPitch() / 360.f) * 256));
+ WriteChar ((char)((a_Entity.GetYaw() / 360.f) * 256));
+ WriteChar ((char)((a_Entity.GetPitch() / 360.f) * 256));
Flush();
}
@@ -1063,7 +1039,7 @@ void cProtocol125::SendUseBed(const cEntity & a_Entity, int a_BlockX, int a_Bloc
WriteInt (a_Entity.GetUniqueID());
WriteByte(0); // Unknown byte only 0 has been observed
WriteInt (a_BlockX);
- WriteByte(a_BlockY);
+ WriteByte((Byte)a_BlockY);
WriteInt (a_BlockZ);
Flush();
}
@@ -1107,7 +1083,7 @@ void cProtocol125::SendWholeInventory(const cWindow & a_Window)
cCSLock Lock(m_CSPacket);
cItems Slots;
a_Window.GetSlots(*(m_Client->GetPlayer()), Slots);
- SendWindowSlots(a_Window.GetWindowID(), Slots.size(), &(Slots[0]));
+ SendWindowSlots(a_Window.GetWindowID(), (int)Slots.size(), &(Slots[0]));
}
@@ -1124,7 +1100,7 @@ void cProtocol125::SendWindowClose(const cWindow & a_Window)
cCSLock Lock(m_CSPacket);
WriteByte(PACKET_WINDOW_CLOSE);
- WriteByte(a_Window.GetWindowID());
+ WriteChar(a_Window.GetWindowID());
Flush();
}
@@ -1141,10 +1117,10 @@ void cProtocol125::SendWindowOpen(const cWindow & a_Window)
}
cCSLock Lock(m_CSPacket);
WriteByte (PACKET_WINDOW_OPEN);
- WriteByte (a_Window.GetWindowID());
- WriteByte (a_Window.GetWindowType());
+ WriteChar (a_Window.GetWindowID());
+ WriteByte ((Byte)a_Window.GetWindowType());
WriteString(a_Window.GetWindowTitle());
- WriteByte (a_Window.GetNumNonInventorySlots());
+ WriteByte ((Byte)a_Window.GetNumNonInventorySlots());
Flush();
}
@@ -1156,7 +1132,7 @@ void cProtocol125::SendWindowProperty(const cWindow & a_Window, short a_Property
{
cCSLock Lock(m_CSPacket);
WriteByte (PACKET_WINDOW_PROPERTY);
- WriteByte (a_Window.GetWindowID());
+ WriteChar (a_Window.GetWindowID());
WriteShort(a_Property);
WriteShort(a_Value);
Flush();
@@ -1177,7 +1153,7 @@ AString cProtocol125::GetAuthServerID(void)
-void cProtocol125::SendData(const char * a_Data, int a_Size)
+void cProtocol125::SendData(const char * a_Data, size_t a_Size)
{
m_Client->SendData(a_Data, a_Size);
}
@@ -1548,7 +1524,7 @@ int cProtocol125::ParsePluginMessage(void)
HANDLE_PACKET_READ(ReadBEUTF16String16, AString, ChannelName);
HANDLE_PACKET_READ(ReadBEShort, short, Length);
AString Data;
- if (!m_ReceivedData.ReadString(Data, Length))
+ if (!m_ReceivedData.ReadString(Data, (size_t)Length))
{
m_ReceivedData.CheckValid();
return PARSE_INCOMPLETE;
@@ -1709,7 +1685,7 @@ void cProtocol125::SendPreChunk(int a_ChunkX, int a_ChunkZ, bool a_ShouldLoad)
void cProtocol125::SendWindowSlots(char a_WindowID, int a_NumItems, const cItem * a_Items)
{
WriteByte (PACKET_INVENTORY_WHOLE);
- WriteByte (a_WindowID);
+ WriteChar (a_WindowID);
WriteShort((short)a_NumItems);
for (int j = 0; j < a_NumItems; j++)
@@ -1739,7 +1715,7 @@ void cProtocol125::WriteItem(const cItem & a_Item)
return;
}
- WriteByte (a_Item.m_ItemCount);
+ WriteChar (a_Item.m_ItemCount);
WriteShort(a_Item.m_ItemDamage);
if (cItem::IsEnchantable(a_Item.m_ItemType))
@@ -1786,7 +1762,7 @@ int cProtocol125::ParseItem(cItem & a_Item)
}
// TODO: Enchantment not implemented yet!
- if (!m_ReceivedData.SkipRead(EnchantNumBytes))
+ if (!m_ReceivedData.SkipRead((size_t)EnchantNumBytes))
{
return PARSE_INCOMPLETE;
}
@@ -1871,7 +1847,7 @@ void cProtocol125::WriteMobMetadata(const cMonster & a_Mob)
case cMonster::mtCreeper:
{
WriteByte(0x10);
- WriteByte(((const cCreeper &)a_Mob).IsBlowing() ? 1 : -1); // Blowing up?
+ WriteChar(((const cCreeper &)a_Mob).IsBlowing() ? 1 : -1); // Blowing up?
WriteByte(0x11);
WriteByte(((const cCreeper &)a_Mob).IsCharged() ? 1 : 0); // Lightning-charged?
break;
@@ -1941,9 +1917,9 @@ void cProtocol125::WriteMobMetadata(const cMonster & a_Mob)
WriteByte(0x10);
Byte SheepMetadata = 0;
- SheepMetadata = ((const cSheep &)a_Mob).GetFurColor(); // Fur colour
+ SheepMetadata = (Byte)((const cSheep &)a_Mob).GetFurColor();
- if (((const cSheep &)a_Mob).IsSheared()) // Is sheared?
+ if (((const cSheep &)a_Mob).IsSheared())
{
SheepMetadata |= 0x16;
}
@@ -1972,17 +1948,25 @@ void cProtocol125::WriteMobMetadata(const cMonster & a_Mob)
WriteByte(((const cWitch &)a_Mob).IsAngry() ? 1 : 0); // Aggravated? Doesn't seem to do anything
break;
}
+ case cMonster::mtWither:
+ {
+ WriteByte(0x54); // Int at index 20
+ WriteInt((Int32)((const cWither &)a_Mob).GetNumInvulnerableTicks());
+ WriteByte(0x66); // Float at index 6
+ WriteFloat((float)(a_Mob.GetHealth()));
+ break;
+ }
case cMonster::mtSlime:
case cMonster::mtMagmaCube:
{
WriteByte(0x10);
if (a_Mob.GetMobType() == cMonster::mtSlime)
{
- WriteByte(((const cSlime &)a_Mob).GetSize()); // Size of slime - HEWGE, meh, cute BABBY SLIME
+ WriteByte((Byte)((const cSlime &)a_Mob).GetSize()); // Size of slime - HEWGE, meh, cute BABBY SLIME
}
else
{
- WriteByte(((const cMagmaCube &)a_Mob).GetSize()); // Size of slime - HEWGE, meh, cute BABBY SLIME
+ WriteByte((Byte)((const cMagmaCube &)a_Mob).GetSize()); // Size of slime - HEWGE, meh, cute BABBY SLIME
}
break;
}
@@ -2021,7 +2005,7 @@ void cProtocol125::WriteMobMetadata(const cMonster & a_Mob)
WriteInt(Flags);
WriteByte(0x13);
- WriteByte(((const cHorse &)a_Mob).GetHorseType()); // Type of horse (donkey, chestnut, etc.)
+ WriteByte((Byte)((const cHorse &)a_Mob).GetHorseType()); // Type of horse (donkey, chestnut, etc.)
WriteByte(0x54);
int Appearance = 0;
@@ -2033,6 +2017,10 @@ void cProtocol125::WriteMobMetadata(const cMonster & a_Mob)
WriteInt(((const cHorse &)a_Mob).GetHorseArmour()); // Horshey armour
break;
}
+ default:
+ {
+ break;
+ }
}
}