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author | Howaner <franzi.moos@googlemail.com> | 2014-09-02 19:12:35 +0200 |
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committer | Howaner <franzi.moos@googlemail.com> | 2014-09-02 19:12:35 +0200 |
commit | 1bb4d7941267ee55cdf7f35fa6a0055521115960 (patch) | |
tree | 38b2faa2d824bca6da9ec88c2c0c0d9bbe81f6df /src/Protocol/Protocol17x.cpp | |
parent | Added name tag (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Protocol/Protocol17x.cpp | 26 |
1 files changed, 20 insertions, 6 deletions
diff --git a/src/Protocol/Protocol17x.cpp b/src/Protocol/Protocol17x.cpp index ed9812377..2ac1d0d0f 100644 --- a/src/Protocol/Protocol17x.cpp +++ b/src/Protocol/Protocol17x.cpp @@ -865,14 +865,14 @@ void cProtocol172::SendParticleEffect(const AString & a_ParticleName, float a_Sr -void cProtocol172::SendPlayerListItem(const cPlayer & a_Player, bool a_IsOnline) +void cProtocol172::SendPlayerListItem(const AString & a_PlayerName, bool a_IsOnline, short a_Ping) { ASSERT(m_State == 3); // In game mode? cPacketizer Pkt(*this, 0x38); // Playerlist Item packet - Pkt.WriteString(a_Player.GetName()); + Pkt.WriteString(a_PlayerName); Pkt.WriteBool(a_IsOnline); - Pkt.WriteShort(a_IsOnline ? a_Player.GetClientHandle()->GetPing() : 0); + Pkt.WriteShort(a_Ping); } @@ -946,9 +946,16 @@ void cProtocol172::SendPlayerSpawn(const cPlayer & a_Player) // Called to spawn another player for the client cPacketizer Pkt(*this, 0x0c); // Spawn Player packet - Pkt.WriteVarInt(a_Player.GetUniqueID()); + Pkt.WriteVarInt((UInt32) a_Player.GetUniqueID()); Pkt.WriteString(cMojangAPI::MakeUUIDDashed(a_Player.GetClientHandle()->GetUUID())); - Pkt.WriteString(a_Player.GetName()); + if (a_Player.HasCustomName()) + { + Pkt.WriteString(a_Player.GetCustomName()); + } + else + { + Pkt.WriteString(a_Player.GetName()); + } Pkt.WriteFPInt(a_Player.GetPosX()); Pkt.WriteFPInt(a_Player.GetPosY()); Pkt.WriteFPInt(a_Player.GetPosZ()); @@ -3075,7 +3082,14 @@ void cProtocol176::SendPlayerSpawn(const cPlayer & a_Player) cPacketizer Pkt(*this, 0x0c); // Spawn Player packet Pkt.WriteVarInt(a_Player.GetUniqueID()); Pkt.WriteString(cMojangAPI::MakeUUIDDashed(a_Player.GetClientHandle()->GetUUID())); - Pkt.WriteString(a_Player.GetName()); + if (a_Player.HasCustomName()) + { + Pkt.WriteString(a_Player.GetCustomName()); + } + else + { + Pkt.WriteString(a_Player.GetName()); + } const Json::Value & Properties = a_Player.GetClientHandle()->GetProperties(); Pkt.WriteVarInt(Properties.size()); |