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authorMattes D <github@xoft.cz>2014-09-26 23:01:22 +0200
committerMattes D <github@xoft.cz>2014-09-26 23:01:22 +0200
commit305778f22f00384a7e4228990971e50240040acf (patch)
treed485462b555c767a13dec9ad0c35d20597546490 /src/Protocol/Protocol18x.cpp
parentFixed UNUSED macro so that it doesn't require type knowledge. (diff)
parentMerge branch 'master' into Fixes (diff)
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Diffstat (limited to 'src/Protocol/Protocol18x.cpp')
-rw-r--r--src/Protocol/Protocol18x.cpp21
1 files changed, 5 insertions, 16 deletions
diff --git a/src/Protocol/Protocol18x.cpp b/src/Protocol/Protocol18x.cpp
index 9f7569ff2..a2dbb7a1f 100644
--- a/src/Protocol/Protocol18x.cpp
+++ b/src/Protocol/Protocol18x.cpp
@@ -802,7 +802,7 @@ void cProtocol180::SendPlayerListAddPlayer(const cPlayer & a_Player)
Pkt.WriteVarInt(0);
Pkt.WriteVarInt(1);
Pkt.WriteUUID(a_Player.GetUUID());
- Pkt.WriteString(a_Player.GetName());
+ Pkt.WriteString(a_Player.GetPlayerListName());
const Json::Value & Properties = a_Player.GetClientHandle()->GetProperties();
Pkt.WriteVarInt(Properties.size());
@@ -824,17 +824,7 @@ void cProtocol180::SendPlayerListAddPlayer(const cPlayer & a_Player)
Pkt.WriteVarInt((UInt32)a_Player.GetGameMode());
Pkt.WriteVarInt((UInt32)a_Player.GetClientHandle()->GetPing());
-
- AString CustomName = a_Player.GetPlayerListName();
- if (CustomName != a_Player.GetName())
- {
- Pkt.WriteBool(true);
- Pkt.WriteString(Printf("{\"text\":\"%s\"}", CustomName.c_str()));
- }
- else
- {
- Pkt.WriteBool(false);
- }
+ Pkt.WriteBool(false);
}
@@ -885,7 +875,7 @@ void cProtocol180::SendPlayerListUpdatePing(const cPlayer & a_Player)
-void cProtocol180::SendPlayerListUpdateDisplayName(const cPlayer & a_Player, const AString & a_OldListName)
+void cProtocol180::SendPlayerListUpdateDisplayName(const cPlayer & a_Player, const AString & a_CustomName)
{
ASSERT(m_State == 3); // In game mode?
@@ -894,15 +884,14 @@ void cProtocol180::SendPlayerListUpdateDisplayName(const cPlayer & a_Player, con
Pkt.WriteVarInt(1);
Pkt.WriteUUID(a_Player.GetUUID());
- AString CustomName = a_Player.GetPlayerListName();
- if (CustomName == a_Player.GetName())
+ if (a_CustomName.empty())
{
Pkt.WriteBool(false);
}
else
{
Pkt.WriteBool(true);
- Pkt.WriteString(Printf("{\"text\":\"%s\"}", CustomName.c_str()));
+ Pkt.WriteString(Printf("{\"text\":\"%s\"}", a_CustomName.c_str()));
}
}