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authorjan64 <jan64.email@gmail.com>2015-06-02 19:59:46 +0200
committerjan64 <jan64.email@gmail.com>2015-06-02 19:59:46 +0200
commitd37e0eb72b12cd47863bdca78a790a3f6193d863 (patch)
tree4036b4b29e577b4886ab2d77d7f2b9bc601b7091 /src/Protocol/Protocol18x.cpp
parentMerge pull request #2182 from birkett/master (diff)
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Diffstat (limited to 'src/Protocol/Protocol18x.cpp')
-rw-r--r--src/Protocol/Protocol18x.cpp60
1 files changed, 57 insertions, 3 deletions
diff --git a/src/Protocol/Protocol18x.cpp b/src/Protocol/Protocol18x.cpp
index d06022ce0..d9449283b 100644
--- a/src/Protocol/Protocol18x.cpp
+++ b/src/Protocol/Protocol18x.cpp
@@ -234,18 +234,72 @@ void cProtocol180::SendBlockChanges(int a_ChunkX, int a_ChunkZ, const sSetBlockV
void cProtocol180::SendChat(const AString & a_Message)
{
+ this->SendChatType(a_Message, ctChatBox);
+}
+
+
+
+
+
+void cProtocol180::SendChat(const cCompositeChat & a_Message)
+{
+ this->SendChatType(a_Message, ctChatBox);
+}
+
+
+
+
+
+void cProtocol180::SendChatSystem(const AString & a_Message)
+{
+ this->SendChatType(a_Message, ctSystem);
+}
+
+
+
+
+
+void cProtocol180::SendChatSystem(const cCompositeChat & a_Message)
+{
+ this->SendChatType(a_Message, ctSystem);
+}
+
+
+
+
+
+void cProtocol180::SendChatAboveActionBar(const AString & a_Message)
+{
+ this->SendChatType(a_Message, ctAboveActionBar);
+}
+
+
+
+
+
+void cProtocol180::SendChatAboveActionBar(const cCompositeChat & a_Message)
+{
+ this->SendChatType(a_Message, ctAboveActionBar);
+}
+
+
+
+
+
+void cProtocol180::SendChatType(const AString & a_Message, eChatType type)
+{
ASSERT(m_State == 3); // In game mode?
cPacketizer Pkt(*this, 0x02); // Chat Message packet
Pkt.WriteString(Printf("{\"text\":\"%s\"}", EscapeString(a_Message).c_str()));
- Pkt.WriteBEInt8(0);
+ Pkt.WriteBEInt8(type);
}
-void cProtocol180::SendChat(const cCompositeChat & a_Message)
+void cProtocol180::SendChatType(const cCompositeChat & a_Message, eChatType type)
{
ASSERT(m_State == 3); // In game mode?
@@ -255,7 +309,7 @@ void cProtocol180::SendChat(const cCompositeChat & a_Message)
// Send the message to the client:
cPacketizer Pkt(*this, 0x02);
Pkt.WriteString(a_Message.CreateJsonString(ShouldUseChatPrefixes));
- Pkt.WriteBEInt8(0);
+ Pkt.WriteBEInt8(type);
}