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author | Tiger Wang <ziwei.tiger@outlook.com> | 2018-08-01 01:21:44 +0200 |
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committer | Mattes D <github@xoft.cz> | 2019-09-16 15:37:54 +0200 |
commit | 77731f80fb89182e8697d9daad6c8400e480fb6d (patch) | |
tree | c4b7131f8a51e74d1f6c5e7e7f6b1602e39e80c8 /src/Protocol/Protocol_1_13.cpp | |
parent | GCC: Added pragma to ignore fallthrough warnings within Unicode Inc. code (#4392) (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Protocol/Protocol_1_13.cpp | 456 |
1 files changed, 456 insertions, 0 deletions
diff --git a/src/Protocol/Protocol_1_13.cpp b/src/Protocol/Protocol_1_13.cpp new file mode 100644 index 000000000..87a7ff6da --- /dev/null +++ b/src/Protocol/Protocol_1_13.cpp @@ -0,0 +1,456 @@ + +// Protocol_1_13.cpp + +/* +Implements the 1.13 protocol classes: +- release 1.13 protocol (#393) +*/ + +#include "Globals.h" +#include "Protocol_1_13.h" +#include "ProtocolRecognizer.h" +#include "ChunkDataSerializer.h" +#include "Packetizer.h" + +#include "../Entities/Boat.h" +#include "../Entities/Minecart.h" +#include "../Entities/Pickup.h" +#include "../Entities/Player.h" +#include "../Entities/ItemFrame.h" +#include "../Entities/ArrowEntity.h" +#include "../Entities/FireworkEntity.h" +#include "../Entities/SplashPotionEntity.h" + +#include "../Root.h" +#include "../Server.h" +#include "../ClientHandle.h" +#include "../Bindings/PluginManager.h" + + + + + +#define HANDLE_READ(ByteBuf, Proc, Type, Var) \ + Type Var; \ + if (!ByteBuf.Proc(Var))\ + {\ + return;\ + } + + + + + +#define HANDLE_PACKET_READ(ByteBuf, Proc, Type, Var) \ + Type Var; \ + { \ + if (!ByteBuf.Proc(Var)) \ + { \ + ByteBuf.CheckValid(); \ + return false; \ + } \ + ByteBuf.CheckValid(); \ + } + + + + + +cProtocol_1_13::cProtocol_1_13(cClientHandle * a_Client, const AString & a_ServerAddress, UInt16 a_ServerPort, UInt32 a_State) : + Super(a_Client, a_ServerAddress, a_ServerPort, a_State) +{ +} + + + + + +UInt32 cProtocol_1_13::GetPacketID(ePacketType a_PacketType) +{ + switch (a_PacketType) + { + case pktAttachEntity: return 0x40; + case pktBlockChanges: return 0x0f; + case pktCameraSetTo: return 0x3c; + case pktChatRaw: return 0x0e; + case pktCollectEntity: return 0x4f; + case pktDestroyEntity: return 0x35; + case pktDisconnectDuringGame: return 0x1b; + case pktEditSign: return 0x2c; + case pktEntityEffect: return 0x53; + case pktEntityEquipment: return 0x42; + case pktEntityHeadLook: return 0x39; + case pktEntityLook: return 0x2a; + case pktEntityMeta: return 0x3f; + case pktEntityProperties: return 0x52; + case pktEntityRelMove: return 0x28; + case pktEntityRelMoveLook: return 0x29; + case pktEntityStatus: return 0x1c; + case pktEntityVelocity: return 0x41; + case pktExperience: return 0x43; + case pktExplosion: return 0x1e; + case pktGameMode: return 0x20; + case pktHeldItemChange: return 0x3d; + case pktInventorySlot: return 0x17; + case pktJoinGame: return 0x25; + case pktKeepAlive: return 0x21; + case pktMapData: return 0x26; + case pktParticleEffect: return 0x24; + case pktPlayerAbilities: return 0x2e; + case pktPlayerList: return 0x30; + case pktPlayerMaxSpeed: return 0x52; + case pktPlayerMoveLook: return 0x32; + case pktPluginMessage: return 0x19; + case pktRemoveEntityEffect: return 0x36; + case pktRespawn: return 0x38; + case pktScoreboardObjective: return 0x45; + case pktSoundEffect: return 0x1a; + case pktSoundParticleEffect: return 0x23; + case pktSpawnPosition: return 0x49; + case pktTabCompletionResults: return 0x10; + case pktTeleportEntity: return 0x50; + case pktTimeUpdate: return 0x4a; + case pktTitle: return 0x4b; + case pktUnloadChunk: return 0x1f; + case pktUpdateHealth: return 0x44; + case pktUpdateScore: return 0x48; + case pktUpdateSign: return GetPacketID(pktUpdateBlockEntity); + case pktUseBed: return 0x33; + case pktWindowClose: return 0x13; + case pktWindowItems: return 0x15; + case pktWindowOpen: return 0x14; + case pktWindowProperty: return 0x16; + default: return Super::GetPacketID(a_PacketType); + } +} + + + + + +bool cProtocol_1_13::HandlePacket(cByteBuffer & a_ByteBuffer, UInt32 a_PacketType) +{ + if (m_State != 3) + { + return Super::HandlePacket(a_ByteBuffer, a_PacketType); + } + + // Game + switch (a_PacketType) + { + case 0x00: HandleConfirmTeleport(a_ByteBuffer); return true; + case 0x05: HandlePacketTabComplete(a_ByteBuffer); return true; + case 0x02: HandlePacketChatMessage(a_ByteBuffer); return true; + case 0x03: HandlePacketClientStatus(a_ByteBuffer); return true; + case 0x04: HandlePacketClientSettings(a_ByteBuffer); return true; + case 0x06: break; // Confirm transaction - not used in Cuberite + case 0x07: HandlePacketEnchantItem(a_ByteBuffer); return true; + case 0x08: HandlePacketWindowClick(a_ByteBuffer); return true; + case 0x09: HandlePacketWindowClose(a_ByteBuffer); return true; + case 0x0a: HandlePacketPluginMessage(a_ByteBuffer); return true; + case 0x0d: HandlePacketUseEntity(a_ByteBuffer); return true; + case 0x0e: HandlePacketKeepAlive(a_ByteBuffer); return true; + case 0x0f: HandlePacketPlayer(a_ByteBuffer); return true; + case 0x10: HandlePacketPlayerPos(a_ByteBuffer); return true; + case 0x11: HandlePacketPlayerPosLook(a_ByteBuffer); return true; + case 0x12: HandlePacketPlayerLook(a_ByteBuffer); return true; + case 0x13: HandlePacketVehicleMove(a_ByteBuffer); return true; + case 0x14: HandlePacketBoatSteer(a_ByteBuffer); return true; + case 0x15: break; // Pick item - not yet implemented + case 0x16: break; // Craft Recipe Request - not yet implemented + case 0x17: HandlePacketPlayerAbilities(a_ByteBuffer); return true; + case 0x18: HandlePacketBlockDig(a_ByteBuffer); return true; + case 0x19: HandlePacketEntityAction(a_ByteBuffer); return true; + case 0x1a: HandlePacketSteerVehicle(a_ByteBuffer); return true; + case 0x1b: HandlePacketCraftingBookData(a_ByteBuffer); return true; + case 0x1d: break; // Resource pack status - not yet implemented + case 0x1e: HandlePacketAdvancementTab(a_ByteBuffer); return true; + case 0x21: HandlePacketSlotSelect(a_ByteBuffer); return true; + case 0x24: HandlePacketCreativeInventoryAction(a_ByteBuffer); return true; + case 0x26: HandlePacketUpdateSign(a_ByteBuffer); return true; + case 0x27: HandlePacketAnimation(a_ByteBuffer); return true; + case 0x28: HandlePacketSpectate(a_ByteBuffer); return true; + case 0x29: HandlePacketBlockPlace(a_ByteBuffer); return true; + case 0x2a: HandlePacketUseItem(a_ByteBuffer); return true; + } + + return Super::HandlePacket(a_ByteBuffer, a_PacketType); +} + + + + + +void cProtocol_1_13::HandlePacketStatusRequest(cByteBuffer & a_ByteBuffer) +{ + cServer * Server = cRoot::Get()->GetServer(); + AString ServerDescription = Server->GetDescription(); + auto NumPlayers = static_cast<signed>(Server->GetNumPlayers()); + auto MaxPlayers = static_cast<signed>(Server->GetMaxPlayers()); + AString Favicon = Server->GetFaviconData(); + cRoot::Get()->GetPluginManager()->CallHookServerPing(*m_Client, ServerDescription, NumPlayers, MaxPlayers, Favicon); + + // Version: + Json::Value Version; + Version["name"] = "Cuberite 1.13"; + Version["protocol"] = cProtocolRecognizer::PROTO_VERSION_1_13; + + // Players: + Json::Value Players; + Players["online"] = NumPlayers; + Players["max"] = MaxPlayers; + // TODO: Add "sample" + + // Description: + Json::Value Description; + Description["text"] = ServerDescription.c_str(); + + // Create the response: + Json::Value ResponseValue; + ResponseValue["version"] = Version; + ResponseValue["players"] = Players; + ResponseValue["description"] = Description; + m_Client->ForgeAugmentServerListPing(ResponseValue); + if (!Favicon.empty()) + { + ResponseValue["favicon"] = Printf("data:image/png;base64,%s", Favicon.c_str()); + } + + // Serialize the response into a packet: + Json::FastWriter Writer; + cPacketizer Pkt(*this, pktStatusResponse); + Pkt.WriteString(Writer.write(ResponseValue)); +} + + + + + +void cProtocol_1_13::HandlePacketPluginMessage(cByteBuffer & a_ByteBuffer) +{ + HANDLE_READ(a_ByteBuffer, ReadVarUTF8String, AString, Channel); + + // If the plugin channel is recognized vanilla, handle it directly: + if (Channel.substr(0, 15) == "minecraft:brand") + { + HANDLE_READ(a_ByteBuffer, ReadVarUTF8String, AString, Brand); + m_Client->SetClientBrand(Brand); + + // Send back our brand, including the length: + SendPluginMessage("minecraft:brand", "\x08""Cuberite"); + return; + } + + // Read the plugin message and relay to clienthandle: + AString Data; + VERIFY(a_ByteBuffer.ReadString(Data, a_ByteBuffer.GetReadableSpace() - 1)); // Always succeeds + m_Client->HandlePluginMessage(Channel, Data); +} + + + + + +void cProtocol_1_13::SendBlockChange(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) +{ + ASSERT(m_State == 3); // In game mode? + + cPacketizer Pkt(*this, pktBlockChange); + Pkt.WritePosition64(a_BlockX, a_BlockY, a_BlockZ); + Pkt.WriteVarInt32(static_cast<UInt32>(a_BlockType)); // TODO: Palette +} + + + + + +void cProtocol_1_13::SendBlockChanges(int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) +{ + ASSERT(m_State == 3); // In game mode? + + cPacketizer Pkt(*this, pktBlockChanges); + Pkt.WriteBEInt32(a_ChunkX); + Pkt.WriteBEInt32(a_ChunkZ); + Pkt.WriteVarInt32(static_cast<UInt32>(a_Changes.size())); + for (sSetBlockVector::const_iterator itr = a_Changes.begin(), end = a_Changes.end(); itr != end; ++itr) + { + Int16 Coords = static_cast<Int16>(itr->m_RelY | (itr->m_RelZ << 8) | (itr->m_RelX << 12)); + Pkt.WriteBEInt16(Coords); + Pkt.WriteVarInt32(static_cast<UInt32>(itr->m_BlockType)); // TODO: Palette + } // for itr - a_Changes[] +} + + + + + +void cProtocol_1_13::SendChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) +{ + ASSERT(m_State == 3); // In game mode? + + const AString & ChunkData = a_Serializer.Serialize(cChunkDataSerializer::RELEASE_1_13, a_ChunkX, a_ChunkZ); + cCSLock Lock(m_CSPacket); + SendData(ChunkData.data(), ChunkData.size()); +} + + + + + +void cProtocol_1_13::SendMapData(const cMap & a_Map, int a_DataStartX, int a_DataStartY) +{ + // TODO +} + + + + + +void cProtocol_1_13::SendPaintingSpawn(const cPainting & a_Painting) +{ + // TODO +} + + + + + +void cProtocol_1_13::SendParticleEffect(const AString & a_ParticleName, float a_SrcX, float a_SrcY, float a_SrcZ, float a_OffsetX, float a_OffsetY, float a_OffsetZ, float a_ParticleData, int a_ParticleAmount) +{ + // TODO +} + + + + + +void cProtocol_1_13::SendParticleEffect(const AString & a_ParticleName, Vector3f a_Src, Vector3f a_Offset, float a_ParticleData, int a_ParticleAmount, std::array<int, 2> a_Data) +{ + // TODO +} + + + + + +void cProtocol_1_13::SendPluginMessage(const AString & a_Channel, const AString & a_Message) +{ + // TODO +} + + + + + +void cProtocol_1_13::SendScoreboardObjective(const AString & a_Name, const AString & a_DisplayName, Byte a_Mode) +{ + // TODO +} + + + + + +void cProtocol_1_13::SendSoundEffect(const AString & a_SoundName, double a_X, double a_Y, double a_Z, float a_Volume, float a_Pitch) +{ + // TODO +} + + + + + +void cProtocol_1_13::SendStatistics(const cStatManager & a_Manager) +{ + // TODO +} + + + + + +void cProtocol_1_13::SendTabCompletionResults(const AStringVector & a_Results) +{ + // TODO +} + + + + + +void cProtocol_1_13::SendUpdateBlockEntity(cBlockEntity & a_BlockEntity) +{ + // TODO +} + + + + + +bool cProtocol_1_13::ReadItem(cByteBuffer & a_ByteBuffer, cItem & a_Item, size_t a_KeepRemainingBytes) +{ + HANDLE_PACKET_READ(a_ByteBuffer, ReadBEInt16, Int16, ItemType); + if (ItemType == -1) + { + // The item is empty, no more data follows + a_Item.Empty(); + return true; + } + a_Item.m_ItemType = ItemType; + + HANDLE_PACKET_READ(a_ByteBuffer, ReadBEInt8, Int8, ItemCount); + a_Item.m_ItemCount = ItemCount; + a_Item.m_ItemDamage = 0; // o no, no more damage in 1.13 + if (ItemCount <= 0) + { + a_Item.Empty(); + } + + AString Metadata; + if (!a_ByteBuffer.ReadString(Metadata, a_ByteBuffer.GetReadableSpace() - a_KeepRemainingBytes - 1) || (Metadata.size() == 0) || (Metadata[0] == 0)) + { + // No metadata + return true; + } + + ParseItemMetadata(a_Item, Metadata); + return true; +} + + + + + +void cProtocol_1_13::WriteItem(cPacketizer & a_Pkt, const cItem & a_Item) +{ + short ItemType = a_Item.m_ItemType; + ASSERT(ItemType >= -1); // Check validity of packets in debug runtime + if (ItemType <= 0) + { + // Fix, to make sure no invalid values are sent. + ItemType = -1; + } + + if (a_Item.IsEmpty()) + { + a_Pkt.WriteBEInt16(-1); + return; + } + + // Normal item + // TODO: use new item ids + a_Pkt.WriteBEInt16(ItemType); + a_Pkt.WriteBEInt8(a_Item.m_ItemCount); + + // TODO: NBT + a_Pkt.WriteBEInt8(0); +} + + + + + +void cProtocol_1_13::WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & a_Entity) +{ + // TODO: Investigate +} |