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authorAlexander Harkness <me@bearbin.net>2018-08-26 16:52:39 +0200
committerGitHub <noreply@github.com>2018-08-26 16:52:39 +0200
commitc4f43cd8ec0d31705aef105c9b2bb0c26f976bf6 (patch)
treefafb866d829cb18c0c94cb250f1f4a043f20e403 /src/Protocol/Protocol_1_9.cpp
parentCircle 2.0: Use workspace instead of cache (#4291) (diff)
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Diffstat (limited to 'src/Protocol/Protocol_1_9.cpp')
-rw-r--r--src/Protocol/Protocol_1_9.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Protocol/Protocol_1_9.cpp b/src/Protocol/Protocol_1_9.cpp
index 95406613c..4a83a4033 100644
--- a/src/Protocol/Protocol_1_9.cpp
+++ b/src/Protocol/Protocol_1_9.cpp
@@ -428,7 +428,7 @@ void cProtocol_1_9_0::SendEditSign(int a_BlockX, int a_BlockY, int a_BlockZ)
-void cProtocol_1_9_0::SendEntityEffect(const cEntity & a_Entity, int a_EffectID, int a_Amplifier, short a_Duration)
+void cProtocol_1_9_0::SendEntityEffect(const cEntity & a_Entity, int a_EffectID, int a_Amplifier, int a_Duration)
{
ASSERT(m_State == 3); // In game mode?