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authorMattes D <github@xoft.cz>2023-05-11 22:05:17 +0200
committerMattes D <github@xoft.cz>2023-05-16 23:50:37 +0200
commitc9522fb740200ccef6230cec452c48efb31e5394 (patch)
tree7e74d70699e13dd0a92444a1a0add7a3059ac7ca /src/Root.cpp
parentTry a timeout for jobs. (diff)
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Diffstat (limited to '')
-rw-r--r--src/Root.cpp42
1 files changed, 21 insertions, 21 deletions
diff --git a/src/Root.cpp b/src/Root.cpp
index 77ea93f68..481c02f5b 100644
--- a/src/Root.cpp
+++ b/src/Root.cpp
@@ -925,7 +925,7 @@ void cRoot::LogChunkStats(cCommandOutputCallback & a_Output)
int SumNumValid = 0;
int SumNumDirty = 0;
int SumNumInLighting = 0;
- int SumNumInGenerator = 0;
+ size_t SumNumInGenerator = 0;
int SumMem = 0;
for (auto & Entry : m_WorldsByName)
{
@@ -937,33 +937,33 @@ void cRoot::LogChunkStats(cCommandOutputCallback & a_Output)
int NumDirty = 0;
int NumInLighting = 0;
World.GetChunkStats(NumValid, NumDirty, NumInLighting);
- a_Output.Out("World %s:", World.GetName().c_str());
- a_Output.Out(" Num loaded chunks: %d", NumValid);
- a_Output.Out(" Num dirty chunks: %d", NumDirty);
- a_Output.Out(" Num chunks in lighting queue: %d", NumInLighting);
- a_Output.Out(" Num chunks in generator queue: %zu", NumInGenerator);
- a_Output.Out(" Num chunks in storage load queue: %zu", NumInLoadQueue);
- a_Output.Out(" Num chunks in storage save queue: %zu", NumInSaveQueue);
+ a_Output.OutLn(fmt::format(FMT_STRING("World {}:"), World.GetName()));
+ a_Output.OutLn(fmt::format(FMT_STRING(" Num loaded chunks: {}"), NumValid));
+ a_Output.OutLn(fmt::format(FMT_STRING(" Num dirty chunks: {}"), NumDirty));
+ a_Output.OutLn(fmt::format(FMT_STRING(" Num chunks in lighting queue: {}"), NumInLighting));
+ a_Output.OutLn(fmt::format(FMT_STRING(" Num chunks in generator queue: {}"), NumInGenerator));
+ a_Output.OutLn(fmt::format(FMT_STRING(" Num chunks in storage load queue: {}"), NumInLoadQueue));
+ a_Output.OutLn(fmt::format(FMT_STRING(" Num chunks in storage save queue: {}"), NumInSaveQueue));
int Mem = NumValid * static_cast<int>(sizeof(cChunk));
- a_Output.Out(" Memory used by chunks: %d KiB (%d MiB)", (Mem + 1023) / 1024, (Mem + 1024 * 1024 - 1) / (1024 * 1024));
- a_Output.Out(" Per-chunk memory size breakdown:");
- a_Output.Out(" block types: %6zu bytes (%3zu KiB)", sizeof(cChunkDef::BlockTypes), (sizeof(cChunkDef::BlockTypes) + 1023) / 1024);
- a_Output.Out(" block metadata: %6zu bytes (%3zu KiB)", sizeof(cChunkDef::BlockNibbles), (sizeof(cChunkDef::BlockNibbles) + 1023) / 1024);
- a_Output.Out(" block lighting: %6zu bytes (%3zu KiB)", 2 * sizeof(cChunkDef::BlockNibbles), (2 * sizeof(cChunkDef::BlockNibbles) + 1023) / 1024);
- a_Output.Out(" heightmap: %6zu bytes (%3zu KiB)", sizeof(cChunkDef::HeightMap), (sizeof(cChunkDef::HeightMap) + 1023) / 1024);
- a_Output.Out(" biomemap: %6zu bytes (%3zu KiB)", sizeof(cChunkDef::BiomeMap), (sizeof(cChunkDef::BiomeMap) + 1023) / 1024);
+ a_Output.OutLn(fmt::format(FMT_STRING(" Memory used by chunks: {} KiB ({} MiB)"), (Mem + 1023) / 1024, (Mem + 1024 * 1024 - 1) / (1024 * 1024)));
SumNumValid += NumValid;
SumNumDirty += NumDirty;
SumNumInLighting += NumInLighting;
SumNumInGenerator += NumInGenerator;
SumMem += Mem;
}
- a_Output.Out("Totals:");
- a_Output.Out(" Num loaded chunks: %d", SumNumValid);
- a_Output.Out(" Num dirty chunks: %d", SumNumDirty);
- a_Output.Out(" Num chunks in lighting queue: %d", SumNumInLighting);
- a_Output.Out(" Num chunks in generator queue: %d", SumNumInGenerator);
- a_Output.Out(" Memory used by chunks: %d KiB (%d MiB)", (SumMem + 1023) / 1024, (SumMem + 1024 * 1024 - 1) / (1024 * 1024));
+ a_Output.OutLn("Totals:");
+ a_Output.OutLn(fmt::format(FMT_STRING(" Num loaded chunks: {}"), SumNumValid));
+ a_Output.OutLn(fmt::format(FMT_STRING(" Num dirty chunks: {}"), SumNumDirty));
+ a_Output.OutLn(fmt::format(FMT_STRING(" Num chunks in lighting queue: {}"), SumNumInLighting));
+ a_Output.OutLn(fmt::format(FMT_STRING(" Num chunks in generator queue: {}"), SumNumInGenerator));
+ a_Output.OutLn(fmt::format(FMT_STRING(" Memory used by chunks: {} KiB ({} MiB)"), (SumMem + 1023) / 1024, (SumMem + 1024 * 1024 - 1) / (1024 * 1024)));
+ a_Output.OutLn("Per-chunk memory size breakdown:");
+ a_Output.OutLn(fmt::format(FMT_STRING(" block types: {:06} bytes ({:3} KiB)"), sizeof(cChunkDef::BlockTypes), (sizeof(cChunkDef::BlockTypes) + 1023) / 1024));
+ a_Output.OutLn(fmt::format(FMT_STRING(" block metadata: {:06} bytes ({:3} KiB)"), sizeof(cChunkDef::BlockNibbles), (sizeof(cChunkDef::BlockNibbles) + 1023) / 1024));
+ a_Output.OutLn(fmt::format(FMT_STRING(" block lighting: {:06} bytes ({:3} KiB)"), 2 * sizeof(cChunkDef::BlockNibbles), (2 * sizeof(cChunkDef::BlockNibbles) + 1023) / 1024));
+ a_Output.OutLn(fmt::format(FMT_STRING(" heightmap: {:06} bytes ({:3} KiB)"), sizeof(cChunkDef::HeightMap), (sizeof(cChunkDef::HeightMap) + 1023) / 1024));
+ a_Output.OutLn(fmt::format(FMT_STRING(" biomemap: {:06} bytes ({:3} KiB)"), sizeof(cChunkDef::BiomeMap), (sizeof(cChunkDef::BiomeMap) + 1023) / 1024));
}