summaryrefslogtreecommitdiffstats
path: root/src/Simulator/FireSimulator.cpp
diff options
context:
space:
mode:
authorMattes D <github@xoft.cz>2014-10-15 19:01:55 +0200
committerMattes D <github@xoft.cz>2014-10-15 19:09:09 +0200
commiteeb580a74e48829908c303f8145802bfa1805c68 (patch)
treea08569e93e3b203f64237ef5fc6902821e24f83b /src/Simulator/FireSimulator.cpp
parentUsernames are lowercased before generating offline UUID. (diff)
downloadcuberite-eeb580a74e48829908c303f8145802bfa1805c68.tar
cuberite-eeb580a74e48829908c303f8145802bfa1805c68.tar.gz
cuberite-eeb580a74e48829908c303f8145802bfa1805c68.tar.bz2
cuberite-eeb580a74e48829908c303f8145802bfa1805c68.tar.lz
cuberite-eeb580a74e48829908c303f8145802bfa1805c68.tar.xz
cuberite-eeb580a74e48829908c303f8145802bfa1805c68.tar.zst
cuberite-eeb580a74e48829908c303f8145802bfa1805c68.zip
Diffstat (limited to '')
-rw-r--r--src/Simulator/FireSimulator.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Simulator/FireSimulator.cpp b/src/Simulator/FireSimulator.cpp
index 7ae84af7b..d3deee74a 100644
--- a/src/Simulator/FireSimulator.cpp
+++ b/src/Simulator/FireSimulator.cpp
@@ -333,7 +333,7 @@ void cFireSimulator::TrySpreadFire(cChunk * a_Chunk, int a_RelX, int a_RelY, int
int a_PosX = x + a_Chunk->GetPosX() * cChunkDef::Width;
int a_PosZ = z + a_Chunk->GetPosZ() * cChunkDef::Width;
- if (cRoot::Get()->GetPluginManager()->CallHookBlockSpread(&m_World, a_PosX, y, a_PosZ, ssFireSpread))
+ if (cRoot::Get()->GetPluginManager()->CallHookBlockSpread(m_World, a_PosX, y, a_PosZ, ssFireSpread))
{
return;
}
@@ -382,7 +382,7 @@ void cFireSimulator::RemoveFuelNeighbors(cChunk * a_Chunk, int a_RelX, int a_Rel
}
bool ShouldReplaceFuel = (m_World.GetTickRandomNumber(MAX_CHANCE_REPLACE_FUEL) < m_ReplaceFuelChance);
- if (ShouldReplaceFuel && !cRoot::Get()->GetPluginManager()->CallHookBlockSpread(&m_World, AbsX, Y, AbsZ, ssFireSpread))
+ if (ShouldReplaceFuel && !cRoot::Get()->GetPluginManager()->CallHookBlockSpread(m_World, AbsX, Y, AbsZ, ssFireSpread))
{
Neighbour->SetBlock(X, Y, Z, E_BLOCK_FIRE, 0);
}