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author | Mattes D <github@xoft.cz> | 2015-03-23 12:25:22 +0100 |
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committer | Mattes D <github@xoft.cz> | 2015-03-23 12:25:22 +0100 |
commit | f1ef7f57ff76e9d321276059454950297d5a6a39 (patch) | |
tree | db230dbd9bdf920f6553b6ef59d1bae286b7918c /src/Simulator/FireSimulator.cpp | |
parent | Merge pull request #1792 from mc-server/APIDocs (diff) | |
parent | Correct world height validations. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Simulator/FireSimulator.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Simulator/FireSimulator.cpp b/src/Simulator/FireSimulator.cpp index 8456ed11d..0ee33a3bc 100644 --- a/src/Simulator/FireSimulator.cpp +++ b/src/Simulator/FireSimulator.cpp @@ -377,7 +377,7 @@ void cFireSimulator::RemoveFuelNeighbors(cChunk * a_Chunk, int a_RelX, int a_Rel if (BlockType == E_BLOCK_TNT) { m_World.SpawnPrimedTNT(AbsX, Y, AbsZ, 0); - Neighbour->SetBlock(X, a_RelY + Y, Z, E_BLOCK_AIR, 0); + Neighbour->SetBlock(X, Y, Z, E_BLOCK_AIR, 0); return; } |