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authorjfhumann <j.f.humann@gmail.com>2014-04-18 21:09:44 +0200
committerjfhumann <j.f.humann@gmail.com>2014-04-18 21:09:44 +0200
commit013da806ec20b62a742aded9a9d2b8131193f30d (patch)
treebfe1f833f93cd4a57619fa149f5f9075a28862e2 /src/Simulator/FluidSimulator.cpp
parentProtoProxy: Added 1.7.9 compatibility. (diff)
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Diffstat (limited to '')
-rw-r--r--src/Simulator/FluidSimulator.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Simulator/FluidSimulator.cpp b/src/Simulator/FluidSimulator.cpp
index 7779573d7..4a84084d2 100644
--- a/src/Simulator/FluidSimulator.cpp
+++ b/src/Simulator/FluidSimulator.cpp
@@ -155,7 +155,7 @@ Direction cFluidSimulator::GetFlowingDirection(int a_X, int a_Y, int a_Z, bool a
Points.push_back(new Vector3i(a_X, a_Y, a_Z + 1));
Points.push_back(new Vector3i(a_X, a_Y, a_Z - 1));
- for (std::vector<Vector3i *>::iterator it = Points.begin(); it < Points.end(); it++)
+ for (std::vector<Vector3i *>::iterator it = Points.begin(); it < Points.end(); ++it)
{
Vector3i *Pos = (*it);
char BlockID = m_World.GetBlock(Pos->x, Pos->y, Pos->z);