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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2015-06-27 00:24:51 +0200 |
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committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2015-12-18 14:17:38 +0100 |
commit | 5b62c4c3145c08b093521e42c565922fa85de4ad (patch) | |
tree | dca8cbfe86aa27af174da21f6835a8fbbe83d248 /src/Simulator/IncrementalRedstoneSimulator/PressurePlateHandler.h | |
parent | Merge pull request #2770 from cuberite/RemoveChunkDataCollector (diff) | |
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Diffstat (limited to 'src/Simulator/IncrementalRedstoneSimulator/PressurePlateHandler.h')
-rw-r--r-- | src/Simulator/IncrementalRedstoneSimulator/PressurePlateHandler.h | 111 |
1 files changed, 111 insertions, 0 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator/PressurePlateHandler.h b/src/Simulator/IncrementalRedstoneSimulator/PressurePlateHandler.h new file mode 100644 index 000000000..07bb1fdc1 --- /dev/null +++ b/src/Simulator/IncrementalRedstoneSimulator/PressurePlateHandler.h @@ -0,0 +1,111 @@ + +#pragma once + +#include "RedstoneHandler.h" +#include "BoundingBox.h" + + + + + +class cPressurePlateHandler : public cRedstoneHandler +{ + typedef cRedstoneHandler super; +public: + + cPressurePlateHandler(cWorld & a_World) : + super(a_World) + { + } + + virtual unsigned char GetPowerDeliveredToPosition(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, const Vector3i & a_QueryPosition, BLOCKTYPE a_QueryBlockType) override + { + UNUSED(a_BlockType); + UNUSED(a_Meta); + UNUSED(a_QueryPosition); + UNUSED(a_QueryBlockType); + + return static_cast<cIncrementalRedstoneSimulator *>(m_World.GetRedstoneSimulator())->GetChunkData()->GetCachedPowerData(a_Position).PowerLevel; + } + + virtual unsigned char GetPowerLevel(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) override + { + UNUSED(a_Meta); + + class cPressurePlateCallback : + public cEntityCallback + { + public: + cPressurePlateCallback(void) : + m_NumberOfEntities(0), + m_FoundPlayer(false) + { + } + + virtual bool Item(cEntity * a_Entity) override + { + if (a_Entity->IsPlayer()) + { + m_FoundPlayer = true; + } + + m_NumberOfEntities++; + return false; + } + + unsigned int m_NumberOfEntities; + bool m_FoundPlayer; + } PressurePlateCallback; + m_World.ForEachEntityInBox(cBoundingBox(Vector3d(0.5, 0, 0.5) + a_Position, 0.5, 0.5), PressurePlateCallback); + + switch (a_BlockType) + { + case E_BLOCK_STONE_PRESSURE_PLATE: + { + return (PressurePlateCallback.m_FoundPlayer ? 15 : 0); + } + case E_BLOCK_WOODEN_PRESSURE_PLATE: + { + return (PressurePlateCallback.m_NumberOfEntities != 0 ? 15 : 0); + } + case E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE: + { + return std::min(static_cast<unsigned char>(CeilC(PressurePlateCallback.m_NumberOfEntities / 10.f)), static_cast<unsigned char>(15)); + } + case E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE: + { + return std::min(static_cast<unsigned char>(PressurePlateCallback.m_NumberOfEntities), static_cast<unsigned char>(15)); + } + default: + { + ASSERT(!"Unhandled/unimplemented block in pressure plate handler!"); + return 0; + } + } + } + + virtual cVector3iArray Update(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) override + { + UNUSED(a_PoweringData.PowerLevel); + // LOGD("Evaluating clicky the pressure plate (%d %d %d)", a_Position.x, a_Position.y, a_Position.z); + + auto Power = GetPowerLevel(a_Position, a_BlockType, a_Meta); + auto PreviousPower = static_cast<cIncrementalRedstoneSimulator *>(m_World.GetRedstoneSimulator())->GetChunkData()->ExchangeUpdateOncePowerData(a_Position, PoweringData(a_BlockType, Power)); + + if (Power != PreviousPower.PowerLevel) + { + m_World.SetBlockMeta(a_Position, (Power == 0) ? E_META_PRESSURE_PLATE_RAISED : E_META_PRESSURE_PLATE_DEPRESSED); + return GetAdjustedRelatives(a_Position, StaticAppend(GetRelativeLaterals(), cVector3iArray{ OffsetYM() })); + } + + return {}; + } + + virtual cVector3iArray GetValidSourcePositions(const Vector3i & a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) override + { + UNUSED(a_Position); + UNUSED(a_BlockType); + UNUSED(a_Meta); + return {}; + } +}; |