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author | Tiger Wang <ziwei.tiger@outlook.com> | 2020-08-19 22:14:40 +0200 |
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committer | Tiger Wang <ziwei.tiger@outlook.com> | 2020-08-21 01:50:09 +0200 |
commit | 3143d6ce679f322ee73d3d70e2d843e9c98cc043 (patch) | |
tree | 8ccc3b6d2a22a848e0c01c667aa10b25c3a5684e /src/Simulator/IncrementalRedstoneSimulator/RedstoneLampHandler.h | |
parent | Minor typo fixes (diff) | |
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Diffstat (limited to 'src/Simulator/IncrementalRedstoneSimulator/RedstoneLampHandler.h')
-rw-r--r-- | src/Simulator/IncrementalRedstoneSimulator/RedstoneLampHandler.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator/RedstoneLampHandler.h b/src/Simulator/IncrementalRedstoneSimulator/RedstoneLampHandler.h index eb47e2367..a7f5bd332 100644 --- a/src/Simulator/IncrementalRedstoneSimulator/RedstoneLampHandler.h +++ b/src/Simulator/IncrementalRedstoneSimulator/RedstoneLampHandler.h @@ -5,19 +5,19 @@ -class cRedstoneLampHandler final : public cRedstoneHandler +namespace RedstoneLampHandler { - inline static bool IsOn(BLOCKTYPE a_BlockType) + inline bool IsOn(BLOCKTYPE a_BlockType) { return (a_BlockType == E_BLOCK_REDSTONE_LAMP_ON); } - virtual unsigned char GetPowerDeliveredToPosition(const cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, Vector3i a_QueryPosition, BLOCKTYPE a_QueryBlockType, bool IsLinked) const override + inline unsigned char GetPowerDeliveredToPosition(const cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, Vector3i a_QueryPosition, BLOCKTYPE a_QueryBlockType, bool IsLinked) { return 0; } - virtual void Update(cChunk & a_Chunk, cChunk &, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) const override + inline void Update(cChunk & a_Chunk, cChunk &, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) { // LOGD("Evaluating lamp (%i %i %i)", a_Position.x, a_Position.y, a_Position.z); @@ -37,7 +37,7 @@ class cRedstoneLampHandler final : public cRedstoneHandler } } - virtual void ForValidSourcePositions(const cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, SourceCallback Callback) const override + inline void ForValidSourcePositions(const cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, ForEachSourceCallback & Callback) { UNUSED(a_Chunk); UNUSED(a_Meta); |